Denied [All Main Servers Suggestion] Nation Regions

Discussion in 'Suggestions' started by SirSpuzzy, May 7, 2022.

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  1. SirSpuzzy

    SirSpuzzy Wandering Shulker Salesman
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    What part of EcoCityCraft is this suggestion for:
    All Main Servers
    Short title for your suggestion:
    Nation Regions
    What are you suggesting:
    Adding the ability to group regions together. The ability to add people and flags over multiple towns would be helpful mainly for large farm projects but could also be helpful in plot towns and group build projects
    Why is this a good addition for EcoCityCraft?:
    This would make managing larger projects alot easier; Meaning you can spend more time working on projects instead of trying to micromanage various regions and subplots
    Other information:

    Plugin or custom addition:
    Im going to guess this might need to be custom for world guard
    One suggestion per form:
    I Understand.
     
  2. RyanBlocks2

    RyanBlocks2 EcoLeader
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    +1, Seems like a cool idea.
     
  3. MatthewStevenGo

    MatthewStevenGo Builder
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    +1, especially when it comes to players with multi-homes
     
  4. ClarinetPhoenix

    ClarinetPhoenix She does what she wants.
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    Its a nice idea, but your main utility is so you can type less commands and have a parent region to manage flags with.
    The main issue with this is that if you add people to your "nation" region, and if they have TownControl they can make any flag changes they have access to, which will impact all your towns - just think about the build flags for example.
    The potential for messy disputes, grief and damage imo is far too high for such a small utility. Imagine is someone flips a build flag on a nation, opens all the involved towns to grief and the like, its not going to end well.

    Players who work together already add each other to each town as it is as well as manage flags by town, this works already as a system and keeps damage potential limited.
     
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