In Game Name:
JdawgerWhat part of EcoCityCraft is this suggestion for:
All Main ServersShort title for your suggestion:
Increase town size max areaWhat are you suggesting:
When placing a town, change the max size from 200x200 to 250x250Why is this a good addition for EcoCityCraft?:
Going to be honest, dramatically increasing the price for towns has me, a town builder, very sad and upset. If we aren’t going to decrease the rank/town prices due to the economy, then the next logical thing is to give them more benefits. Changing the max area you can create a protected town to 250x250 (just 250 extra protected flat area) would dampen the absurd town prices these days and maybe salvage the already dying town builders of ECC.Other information:
Initially was going to suggest 300x300 being the max, but 250x250 is significant enough.Plugin or custom addition:
One suggestion per form:
I Understand.
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RealRichNixon Pres. Richard Nixon by day, GameAdmin by night.Mythic ⚔️ I ⚔️ Game Admin EcoLegend ⛰️⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ V ⭐ Premium Upgrade
-0.5.
Users don't just use towns for building; they also use them for things like shops. The profit they make from owning a shop far outweighs the marginal cost of owning another town.
Issues also arise when you consider that people who already own 200x200's will, let's face it, be unhappy and demand a town expansion.
An increase in town cost also isn't just to make it harder for builders to build, but it's also to keep some land available for future towns.
Additionally, every other rank price was increased as well, and they don't receive any new benefits; I can't quite envision special treatment being given to just one rank.
At the same time, I can understand the frustration behind increasing all applications and not getting very much in return. I just think that there is a better, different way of handling this change, rather than increasing town size. -
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BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium Upgrade
3mil per town really is not much in today's economy. the cost b4hand was 1mil per town, which was insanely low compared to what you can make nowadays.-
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RealRichNixon Pres. Richard Nixon by day, GameAdmin by night.Mythic ⚔️ I ⚔️ Game Admin EcoLegend ⛰️⛰️⛰️⛰️ Ex-President ⚒️⚒️ Prestige ⭐ V ⭐ Premium Upgrade
Just spitballing some ideas here without going through the suggestion process:
- If there is a 250x250 town size availability, make it a President+ kind of deal with a special monetary fee plus nether stars to be paid upfront, similar to what we have in place for "unclaimable towns".
- Simply reduce application prices for President+ ranked players looking for an additional town, whether it's to its original price or only marginally more expensive.
- The less likely of these is providing discounts / stipends to towns that can prove they are actively helping new users acclimate to our server environment, whether it's by the number of plots assigned in their town, or by a vote of active players. -
I say this as one of the few remaining dedicated builders of ECC & someone who has donated thousands to ECC. In all honesty, ECC has a bit of an identity problem now that the economy has tanked; although we are an economy server, we really aren't anything else besides that. Building & town creations was usually our secondary (which was what made me stay tbh). If a new player were to join ECC (one that is more or less a builder), I'm sure they'd be overwhelmed & quickly give up if they don't go the route of p2w. Making it where players can have a little more land for the rankup seems like a good compromise for the overwhelming prices for new players.
And for the decreasing land, not only do we have MN, but maybe (if it is possible with our hardware) we can possibly extend the worldboarders by 5k in each direction.
Bottom line, economy is still fucked, and a change is necessary rn, but there has to be some compromise that won't screw it up more without fucking over newer players -
Had me thinking about just expanding a town rather than buying another town. The option to expand Farmville rather than create another town called Farmville2. Just a thought.
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BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium Upgrade
My personal opinion is the server is an economy server. You gotta make money to enjoy the other aspects of the server. Want to build insanely huge builds that require more than 7 towns? Go for it, but it will cost you ecd. Why? Because this is an economy server... you do have to work for things if you want them.-
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Jacob43365 EcoLeaderEcoLeader ⛰️⛰️⛰️ Ex-President ⚒️⚒️
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I agree that the increased prices are too much. I don't want to farm for days or drop tons of money to fund more towns for my nation, because the main reason I enjoy playing ECC is the building towns aspect. I don't think towns really need to be increased in size though, but I think the prices need to be reduced a bit or have some sort of discount system. There's plenty of space on the map for more towns, and people should have incentives to make more and actually develop them.
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