In Game Name: SnoopdalooWhat part of EcoCityCraft is this suggestion for: All Main ServersShort title for your suggestion: Auction Lored ItemsWhat are you suggesting: I'm suggesting, at the end of maze events and other such events where lored items can be obtained in chests, any lored items not retrieved (For example, the several still locked chests in the mazes) get auctioned off and then the money from the auctions is then taken out of the server.Why is this a good addition for EcoCityCraft?: It's an easy way to pull a lot of money out of the economy.Other information: im writing this half asleep, please go easy on me for any weird phrasingPlugin or custom addition: One suggestion per form: I Understand.
As owner of the ECCMuseum, I second this. I remember there was an event (I wanna say the finale of the TriWizard tournament years ago) where two specific lored items weren't obtained because someone beat the maze in like an hour or two & the event ended.
Unfortunately this isn't feasible for me to do. My average season maze runs is loaded with about 400-450 chests all together. I only keep locations of the passworded ones as to break them when they have been looted. I'm not gonna go through all 400+ chests to find un-collected lore'd items. This problem is present with any event with a good number of chests with loot. What I am doing though is paying attention to which ones weren't seen as much/at all and dropping more of them at a later date to ensure they still make it in circulation. I have done this with the ECC Meta set, and the Cherry Collection set. I will continue to do this moving forward.