In Game Name: JdawgerWhat part of EcoCityCraft is this suggestion for: All Main ServersShort title for your suggestion: Add Warden to MCMMOWhat are you suggesting: Add damaging the warden to gain MCMMO XP for swords, axes, bows, unarmed, and other PVP skills I forgot aboutWhy is this a good addition for EcoCityCraft?: It's damaging a mob. It just makes senseOther information: Or, ya know, remove the Warden. He is annoying afPlugin or custom addition: One suggestion per form: I Understand.
Ancient cities give some pretty OP loot, even for ECC standards. Max tools get pulled out of them regularly, I think the warden existing is a good balance on here to be honest. +1 for the mcmmo though
This sort of thing actually belongs in Help and Support for the future as this is a bug, not a "need to switch it on" thing. This appears to be an issue with McMMO itself. So, @andrewkm will need to take a look.
Lol is it? I thought it was disabled by default because of potential weapon MCMMO farming. At least, that's what others stated
A lot of our McMMO system has just been re-done. Please report any issues via https://ecc.eco/help PS: This should bring functionality to McMMO and 1.19 as well, regarding Warden experience/etc.