In Game Name: JdawgerWhat part of EcoCityCraft is this suggestion for: All Main ServersShort title for your suggestion: 2xMCMMO for non-netherite skills optionWhat are you suggesting: Since there are skills that cannot receive the double mcmmo exp and double mcmmo skill upgrades (since they don't have a netherite option for their respective tools), my suggestion is adding the same 2x benefits to those non-netherite tool skills if you make your Star or Magic Armor netherite (see Other Info for my proposed armor pieces and what skills they boost)Why is this a good addition for EcoCityCraft?: I'm happy that skills such as mining, excavation, etc. get a boost if you make the tools netherite, but it feels a little lopsided that not all mcmmo skills cannot benefit. By making the Star+ armor pieces give that boost to skills, it has the same feel as the current tools that grant the buff, and will hopefully balance it out.Other information: Here's what I'm thinking for the skill boosts per piece: Netherite Helmet - Alchemy Netherite Chestplate - Unarmed & Bows Netherite Leggings - Fishing Netherite Boots - AcrobaticsPlugin or custom addition: One suggestion per form: I Understand.
Yes ! Except the chestplate, archery should be removed since it is the easiest mcmoo skill to level up by far. Only keep unarmed on it
How so? If it’s able to level up so fast without a boost, maybe that warrants a nerf in standard exp.
With xbow and multi mob spawner, I remember taking 2 levels per min at the beginning. So getting 1000 is very fast (that's why the top player in archery is level 7602, the second 6907, whereas in swords the first is 4227 and the second 3985)
Not exactly the same. The armor was just upgrading three of the five skills, and Andrew denied it because the fishing rod and bow cannot be upgraded with a Netherite. This suggestion is for just armor. Edit: in reading that suggestion, you did state it felt like two suggestions. This is really the one Andrew didn’t deny at the time.
I have to disagree, top players have a level that high because they spend 10+ hours a day grinding for months. I’m not sure everyone puts that kind of time into mining, excavation or unarmed combat.
ill have you know I spent many minutes considering how much USD to spend on mcmmo levels to skip grinding Unarmed... but in all seriousness, I'm not a big fan of adding developer work to custom things like this. -1
Done. https://ecocitycraft.com/forum/threads/new-smithmaster-perks-netherite-magic-armor-abilities.208179/ @ClarinetPhoenix please test these and let me know they work as intended.