1. 98brando Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Mar 13, 2012
    Messages:
    348
    Trophy Points:
    26,320
    Gender:
    Male
    Ratings:
    +20
    Minecraft Name: 98brando

    Suggestion: 1.4 Is going to have some pretty nefty features. anvils, beacons so on. I was thinking it does look like the anvil will be overpowering so im suggestion to add it to ext commands+. It seems to fit well. ext commands+ is a E repairing donation so the anvil job should go in their too. Have it so that only people with ext commands+ can use anvils as it is an overpowered item.

    Reason: I sort of made my reason above. But while i was talking to whitestarx0312. It does seem obvious that andrewkm will probably put anvils and beacons in a donation feature because of their power. so why not add something to ext commands+ because it only have 1 feature in it at the moment.

    Any Other Information: Would make sense from what i have been thinking about

    Link To This Plugin: N/A
     
  2. RyanJF1 Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Jul 1, 2012
    Messages:
    6,485
    Trophy Points:
    47,990
    Gender:
    Male
    Ratings:
    +951
    Thanks for posting this idea! I agree 100%!

    With Efficiency 5 coming back, there needs to be a way to stabilize this part of the economy. They go for a pretty high price now and will be worth nothing when Efficiency 5 comes back. Remember, nothing in these snapshots are officially going to be implemented into 1.4.

    If anything were going to happen, I believe the "repair" feature would be disabled for anvils. This is to keep the extcommands+ donators happy and feel the purchase was worth it. It also combines enchants. I have not played 12w41a, but have heard two Efficiency 4 tools will output an Efficiency 5 tool. This feature should definitely be exclusive to the extcommands+ donators. Then, they could make even more money than their usual $200 per enchanted repair. They might charge a couple grand to combine your enchanted tools.

    Another problem I see in the future with these powerful tools coming back is prices. If everyone can have an Efficiency 5 tool to farm with, then the prices will lower to keep the 15k-20k per hour goal that Andrew is after. To keep the prices up, anvil users should charge a lot more to combine the enchants to keep the Efficiency 5 tool, Exp, and Farming prices up. This would allow for the economy not to "crash" during the 1.4 update.

    Keep discussions going! 1.4 will be released in 11 days (As per target release)! ECC will probably update in the normal 1-2 week plug-in update period.
     
  3. antcubing Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Jun 19, 2011
    Messages:
    999
    Trophy Points:
    29,090
    Ratings:
    +58
    The thing is that the repair features of Extcommands+ are free, whilst they cost 30 levels or more on enchanted items using anvils.
     
  4. Builder ⛰️ Ex-President ⚒️⚒️ Premium Upgrade

    Joined:
    Apr 11, 2012
    Messages:
    371
    Trophy Points:
    36,640
    Gender:
    Male
    Ratings:
    +75
    Like i said in vent, +1 great idea to increase the value of ext.commands+, would love it!
     
  5. 98brando Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Mar 13, 2012
    Messages:
    348
    Trophy Points:
    26,320
    Gender:
    Male
    Ratings:
    +20
    Antcubing anything i say you always have a negetive side for it. why are you like this. Almost anything i post you always have negitive things to say about my post or about my self
     
  6. quefueve Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Sep 3, 2012
    Messages:
    584
    Trophy Points:
    27,890
    Gender:
    Male
    Ratings:
    +233
    I personally would prefer it to be a different donation feature (if it's decided to be implemented into one) rather than it to be merged with it, after all it's called extcommands and not extitems...

    Also what antcubing said, if users with extcommands+ would be given loads of exp they could also use them for different purposes and eventually the 30 lvl set price would probably lower, and if they make something like no exp required every single person would abuse this feature.

    And let's face it, not all users would charge a lot for the feature, people with investigator (100$ feature) often charge around 1k per job. Assuming they aren't being given free exp, prices of levels needed would be added. As 2 efficiency 4 axes/pickaxes are really easy to obtain and usually sell for less than 1k I would say a roughly estimate for getting an effV diamond axe/pickaxe would be around 15k, which is even cheaper than the usual actual pickaxe people acquire to farm.

    As there is a good amount of people with extcommands+ currently, most of them will most likely create a lot of these new tools and start selling them, and as quantity increases, the price goes down. So after a while the best tools will be very common and relatively cheaper. At worst case scenario at this point I would say users would charge 10k for job, making the total manufacture cost including materials of around 30k (if not less).

    And taking in mind that competition (or friendly neighbors looking to help out people) for the lowest price is always going on I would say that this situation is nearly impossible.

    I know that this feature in long terms would be way more profitable than making investigations, but crafting these tools and selling them for their current price would be just ridiculous...

    P.S: I might be a little wrong at estimates, but you get my point.
     
  7. myminecrafter01 Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Jun 25, 2012
    Messages:
    1,073
    Trophy Points:
    29,340
    Gender:
    Male
    EcoDollars:
    $0
    Ratings:
    +184
    Brando, Antcubing is correct, it is be no means a "free" repair.

    I downloaded the 12w41b snapshot today to test out anvils.

    The anvil is not over powered, it's not the /enchant command. Combining enchantments is possible but it requires using two enchanted items which you have to use 30 lvs in the first place for both of them, luck still plays a part in it. Then combining the enchantments requires xp, the better the enchantment will be the high amount of xp required.

    As for repairing. I couldn't find a way or repairing through the anvil, the only way to repair would to to use two tools and xp. Buying an e-repair from someone with ext.commands will still be cheaper and much easier.

    Combining two eff4 item can create and eff5 tool. I personally see no problem with this.

    As for the price of farming I think the current prices are based on using eff5 tool because you can only just make 12k with melons and eff4 axe.


    The anvil aslo requires 56 iron ingots to craft. At current prices it would still cost around 10k to upgrade a tool to eff5.

    This is similar to when xp for ores was going to be added to minecraft. A lot of people though "oh no, xp will be worthless" and "enchantments will be too easy to get" and wanted plug-ins so 50lv was required. The economy didn't crash it adapted to the changes, I believe the same will happen with this. People will complain it's the end of the world and it's going to crash the economy but it won't. Eff5 tool are going to be worth less then before, there will still be a need for /repair command.

    Adding this to commands+ isn't going to reduce the number of eff5 tool or tool being combined, all it's going to do is give a little bit of extra income to people with commands+.
     
  8. Obblebobble Vault of ECC - Founder
    Builder ⛰️ Ex-President ⚒️⚒️ Premium Upgrade

    Joined:
    Jul 23, 2012
    Messages:
    1,399
    Trophy Points:
    45,490
    EcoDollars:
    $0
    Ratings:
    +1,494
    Personally I think it should be either added to extcommands, or just disabled completely. If this were to happen the repair costs would stay the same (Hopefully) and Eff V would still be worth 50k+. I know my post doesn't have much information, but please think about it :)
     
  9. RagMan17 LampHead
    Builder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade

    Joined:
    Jun 17, 2012
    Messages:
    1,120
    Trophy Points:
    39,690
    Gender:
    Male
    Ratings:
    +100
    Anvils have been around a long time as a part of Mcmmo. If you place an iron block it says anvil created.

    Many of these "new" functions were already part of plug-ins we have now, and disabled. because we have ext commands.

    I have a hard time figuring that because its suddenly part of a snapshot or a new patch, that it'll be implemented.

    I do agree though that if we get the abilities it should go under ext commands+, just like /kit enderchest was added in due to the low availability of ender pearls on the server. The ability to upgrade tools should be kept under the ability to repair those tools, IF we even get the ability which I have my doubts.

    RagMan
     
  10. 7amoodw Electrical and Electronics Engineer
    ECC Sponsor Resident ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ IV ⭐ Premium Upgrade

    Joined:
    Mar 16, 2012
    Messages:
    3,451
    Trophy Points:
    93,160
    Ratings:
    +5,209
    +1. Ext commands plus is just for e repairs and we need a kit for it :)
     
  11. 98brando Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Mar 13, 2012
    Messages:
    348
    Trophy Points:
    26,320
    Gender:
    Male
    Ratings:
    +20
    I want to thank you players for supporting me in this. and myminecrafter01 I know he was partially right here but any suggestion or nearly any post i have he always criticises just me. no one else. look at the ecc trailer compitiion page 1-4
     
  12. ajr000 Builder
    Builder ⛰️ Ex-Tycoon ⚜️⚜️⚜️

    Joined:
    May 26, 2012
    Messages:
    446
    Trophy Points:
    27,720
    Ratings:
    +26
    I do not think this should be possible at all. The most valuable items right now are tier 5 items and this would crash the market. Lots of ppl already have extcommands+ as well.
     
  13. myminecrafter01 Builder
    Builder ⛰️ Ex-President ⚒️⚒️

    Joined:
    Jun 25, 2012
    Messages:
    1,073
    Trophy Points:
    29,340
    Gender:
    Male
    EcoDollars:
    $0
    Ratings:
    +184
    This won't crash the market. Eff5 tool prices will go down, and farm prices are already based on eff5 tools.

    The economy will adapt but it will not crash.