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@andrewkm - Fixed this issue - see latest LS build. The problem was potion data being changed to NBT data. We previously checked the durability
edit: realized this is actually not worldguard.
This was fixed when I tested, but now I see the actual issue (I tested with /v) The plugin hooks into VNP for the vanish check, but not...
RE: That is the issue I am referring to
The travel interface had the issue of 0's showing up due to a change in mechanics. The lack of textures is a problem that I don't believe we can fix
See reply in all other threads.
This is the old issue during the attempted fix that we had. Non issue as the code does not exist.
Non issue, see nicit6's explanation
Core minecraft mechanics issue. Not a fixable issue.
Already noted in previous thread - this is a duplicate
Already noted
Working on a non-intrusive fix for this. Currently a few things are causing it to be delayed.
I have a giant notepad on it, I'll post it there once I'm back at my desktop.
PM'd
No, it's a non issue @Drewbo_ - contact Clar or imagine and they will get you a replacement piece if requested.
Already in progress
Same issue as the nether bug. It relates to a teleport and region problem with WorldGuard
This is the problem @andrewkm - same problem as the trade sign issues. We'll skype about this as it requires a decent amount of changes
https://www.ecocitycraft.com/forum/threads/recipe-texture-bug.150450/#post-899181
Already have been, and am updating on the situation