Few Zombie Suggestions.

Discussion in 'Zombies' started by FirippuBuraisu, Oct 21, 2016.

  1. FirippuBuraisu

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    To start this, I'm aware that Zombies is still in 1.7.10 or something, and so some of these may not be possible, unless AEM has a plugin creator, anyway so my first suggestion.

    Strength III Buff: So Basically how I see AEM zombies, Swords are basically Bowie Knives, now just like in Black Ops Zombies, a bowie knife is extremely weak in the later waves, so I was thinking if staff were to add a Strength III Buff for 5000 points, they would makes swords much stronger, and to act as Knuckle Busters, which we all know are really nice to have in the real game, and much stronger than a Bowie Knife.

    Multi-Arrow Upgrade (Plugin): So I was thinking, if AEM could get its hands on a plugin that will allow bows to shoot more than one arrow, or have a different draw speed, for example, I'd natually buy a mystery box, and my reward would be an two arrows, the closest bow to the left of my hotbar will now have the effect of have an increased drawspeed, enough to match any machine gun. Now, if I got 3 arrows, your bow will now shoot 4 arrows at once, drawspawn slightly Decreased. That would be fit to match an ordinary shotgun.

    That's all I've thought of for now, if you disagree or think these could have any additions feel free to reply so.
     
  2. Calcium

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    Hey there, I've taken over maintaining the zombies plugin, so adding new features is definitely possible. When I get back to my computer (on my phone at the moment) I'll add your suggestions to my Big List 'O Possible Features. Please keep in mind however that our goal is to keep weapons as vanilla as possible (not including power ups of course), so "guns" probably won't be added, but adding a special "multishot" enchant is probably a-ok.

    Regarding backend version, it's been 1.8 (with 1.9 and 1.10 support) since the re-launch ;)

    Thanks for the suggestions, and keep them coming!
     
  3. FirippuBuraisu

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    That's great to know, though when I mentioned the guns it was for an example for the multishot, I never intended to have actual gun textures or anything to be added in, ahah, but thanks for replying.