Chest shops in Skyblock?

Discussion in 'SkyBlock' started by Saucy, May 18, 2014.

?

Should chest shops be added back to AEMSkyblock?

  1. Yes

    53.8%
  2. No

    46.2%
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  1. Saucy

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    I was told that chest shops were removed from Skyblock a while ago due to people abusing the feature. I have only been on this server for a few months but I think that chest shops are a very beneficial add-on to the game. I have come up with a few arguments to bring chest shops back. :p


    -Allows members to earn money more easily (auctions is what really gets donors money). I understand donor ranks are meant to have perks to encourage people to donate, but if you don't have the money to donate to the server, it is very difficult to earn money on the server.

    -If a player is busy or offline, chest shops give the player the ability to earn even if they are at work, school, etc. This also helps players on the other end, if you have something nobody else on the server is selling.

    -You can sell to multiple people at once. Say you are selling a stack of stone to one person, but another person is trying to buy food from you at the same time. It can be difficult to keep up, especially if one of the buyers are impatient. With a chest shop, they don't even need to say anything to you to buy. So if you are busy gathering resources or bidding on an item, you won't need to be distracted by players trying to buy from you.

    -Sales are much quicker. Buying things from a chest shop is almost instant. you just right click a sign and the buyer gets their thing, and the seller gets their money rather than needing to go into a trading UI and using up more time than it should.


    Those are my arguments on why I believe AEMSkyblock should have chest shops. I hope the Admins and Owners will consider adding chest shops again. Thank you. :)
     
  2. Hwangbo

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    I will comment when I get back from my Drive, on why it would not be good.

    1. Your availability online.
    2. Would kill the function for /trade and even /auction
    3. For those that have shops with cheappp.
    4. I could easily put everything for 1$ and have people come.
    5. Those that horde will win.
    6. I will elaborate when I get back.
     
  3. Saucy

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    Hmm… I see where you're coming from. But with trade, all people offer is money anyways. Plus, the trading UI would still be VERY useful. People could still create their own offers if the seller's offer isn't enough or something. Or, they can trade items. If Skygrid has chest shops, Skyblock should too. The two game modes are very similar. Skygrid is fine with chest shops. And as I said before, it really helps out members get in-game money. Auctions are still great. You can deal unique items with certain enchantments, same with trading. That's hard to do with a chest shop.
     
  4. Hwangbo

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    chestshops in skygrid works because everything can be found anywhere.

    in skyblock it would not work the amount of time you will be out of stock exceeds in stock

    also like i said i would do 1$ everything and tell everyone not to buy from any other shops and ill sell for 1$ see how that can be a problem.

    its an interaction market, /trade and /auc also if shops were availb no point in having /auc people would wait for cheapest shop to open up and trade/auc's will die out
     
  5. Saucy

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    Like auctions, there could be a way to set a minimum price you can do. Also, since resources aren't all set out for you in Skyblock, they would run out of resources eventually, right?
     
  6. DelvinC

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    No, some people can go insane with farming, take cas or kime35's islands into the matter. Huge, automatic farms, all they have to do is be online, they could be afk or even expanding it. Besides, most members that do stick to the server wind up donating or becoming staff. The trade function helps a great deal for members. It is not impossible for a member to not earn money. :p
     
  7. Saucy

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    Hmm… that's true about the automatic farming part but like they always say, hard work pays off. And I think you're the only member on the server who has 700k… xD All the other member I've met have a a few thousand tops. And if they're AFK, they are breaking a rule. If they're caught they'll get kicked from the server. I have a member friend that's been on AEM for a while. He is still a member and the most money he has had was $400. I know him in real life, and know that with his current situation he is long from a donor rank… chests shops would really help out some people, including myself. School is almost over, but soon I'll be working when I turn 14. And I'll be starting high school and I'll have a lot more work; especially since I go to a private school. I'll be starting ice hockey, continuing violin lessons, and volunteering at an animal shelter. No joke! The point is, a lot of people are busy and chest shop can really help a lot of them out. I hope you reconsider. :p
     
  8. DelvinC

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    I do think that most people want money to buy blocks/items so having a couple thousand in your pocket makes it so you have your options open when it do comes to buy. Main reason I have so much money is because I know when to buy cheap, and how most items are available to me other than buying from players, exceptions being nether/end items of course.

    If we do implement these chests shops, where are they to be located? I can't imagine a spawn with a giant chest shop set up, it would be tedious to check all prices/items. If we set it up on each players island, that would mean members would have to get island warps (for offline selling as well to occur), that would then mean a part of the extreme rank is removed, devaluing its rank. As far as I understand, most people want extreme to set island warp, if that's not the case then this is just my observation.
     
  9. Saucy

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    That's true. But this will encourage more people to donate to the server. You don't necessarily need an island warp anyways, you can just use /tpa. It may be more of a hassle for members but this will really help the server by encouraging people to donate to the server, like I said before. They'd be located on islands.
     
  10. Hwangbo

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    Again, this will not work. I have a Marketing Degree and going to become a Human Intel Collector. With those two as a background.

    1. If this happens, I will spend 100k which is not even half of what I have to buy RedStone. After that I would make 4-5 floors 99x99 and start implementing auto Farms that go into a auto sorter into chests.

    2. I would then put the price at 1$ set up a /is setwarp.

    3. I play roughly 12-15hours out of the day.

    4. Also, because of my activeness, I would encourage people to not go into other shops and just come to my 1$ shop.

    5. This would break the market as anyone can /is warp Hwangbo_

    6. The Auction and Trade would die, also the base price for items lets say stack of Redstone atm is around 300-500. That price would drop tremendously if I put stacks at 1$. People would not buy, they would rage at other players saying, OVERPRICEd.

    7. I can continue, though the idea is great, in the long run it will break the system.

    Hwangbo
     
  11. Saucy

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    Hmmm… that's true. I think a lot of the issue could be cleared up if there were a way the admins or owners could ensure a fair minimum price. But the same problem could be found with trading. I could offer anything for $1. They pay $5, I can give $4v back just as easily. As I said in a previous comment, auctions and trading could be best used to deal more unique items such as enchanted tools or weapons. I can see how this can go wrong in short term vs. long term outcome. Your points are good on the subject of why we shouldn't have chest shops. Though I do feel there should be some way that a player can sell things if they're offline or busy.
     
  12. Hwangbo

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    1. If they implemented a fair minimum price. Then Auction would fail. And they could just make a Spawn Shop with all prices set at a price.

    2. People would never buy anything over that set price, and would be looking for lower prices.

    3. Eventually lowering the chest shop base price daily.

    4. As for Rare items, no items rare. I have double chest of eff5 unbreak3 silktouch and fortune3. I can also make them with ease.

    5. For people that play this game for fun/market style this would fail.

    Again your ideas are great but it would not work for SkyBlock's /trade /auc functions.
     
  13. Hwangbo

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    Lol for me it was no starving. I'm not used to eating haha
     
  14. Thatepictntguy

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    I swear any possible ideas got shut up by Hwangbo and his marketing degree :3 GG no re
     
  15. Hwangbo

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    It's a great idea if it was implemented first, instead of /auc /trade. =)

    Each rank has a reason for buy. Tempts people to buy more.
     
  16. _Casanova

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    Chest shops were removed for a reason, reason is still valid. :p They were abused by the donors so we removed them.
     
  17. Firefly002

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    Can you pls tell me how they were abused pls.
     
  18. Hwangbo

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    All Of Those Reasons =)
     
  19. DelvinC

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    Fire i do believe that one of the main reasons it was removed was that it was a donator perk, but they were setting it up for non-donators for them to have as well.
     
  20. Firefly002

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    ok DelvinC and you know my name dude
     
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