EcoCityCraft Boosted Items

Jan 4, 2025
EcoCityCraft Boosted Items

  • Commands(top)

    • /boost - Boost or increase the boost level of an item or tool.
    • /boosts - Check how many boosts you have in your account.
    • /boosts <username> - Check another users boosts. ((Main) InvestigatorPlus2 only.)
    • /boostsend <username> - Send item boosts to another user.

    Use /boost while holding any item you wish to boost to apply Boost to that item.
    There are three levels of boost you can apply to nearly any item you wish and each level comes with its own perks!

    Feel free to use our https://ecc.eco/suggestions section to suggest the addition of perks to Boosted item tiers!

    Boost I
    • 5% Bonus to /sell hand on THAT item!
    • 0.05% Chance of acquiring a Collectible for THAT item!
    Boost II
    • 5% Bonus to /sell hand on THAT item!
    • Auto-pickup for THAT item!
    • 0.10% Chance of acquiring a Collectible for THAT item!
    Boosting an item to Boost II requires (Main) Booster!

    Boost III
    • 15% Bonus to /sell hand on THAT item!
    • 0.15% Chance of acquiring a Collectible for THAT item!
    • Auto-pickup for THAT item!
    Boosting an item to Boost III requires (Main) BoosterPlus!

    Boosted Items can be OWNED once boosted - be sure to /own your boosted items to place ownership on them!

    Boosted Item Example:
    A BOOSTED Diamond when held in your inventory will sell all your diamonds via /sell hand with a 5% bonus!
    if Boosted to Boost II, it will also auto-pickup diamond you mine!
    if Boosted to Boost III, it will auto-pickup any diamonds you mine AND you can sell diamonds for a 15% /sell hand bonus!

    Example of a Boost I Diamond!
    [​IMG]
    This diamond will now allow you to /sell hand diamonds for with a 5% Boosted Item Bonus (when in inventory)!

    See a Diamond here selling for 5% more with a BOOSTED Diamond in the inventory!
    [​IMG]

    Boosted Item Perks(top)

    All boosted items have these perks by default. If an item has additional perks added to it, they will be listed here.
    Feel free to use our https://ecc.eco/suggestions section to suggest the addition of perks to Boosted item tiers!

    All Boosted Items:
    Boost I
    :
    • 5% Bonus to /sell hand
    • 0.05% Chance of acquiring a Collectible for THAT item!
    Boost II:
    • 5% Bonus to /sell hand on THAT item!
    • Auto-pickup for that specific item.
    • 0.10% Chance of acquiring a Collectible for THAT item!
    Boost III:
    • 15% Bonus to /sell hand
    • 0.15% Chance of acquiring a Collectible for THAT item!
    Note: Drop rates for collectible items may be adjusted in certain Missions to ensure proper balance and difficulty.

    Custom Boost Item Perks(top)

    The following items/tools all have custom Boost perks that are specific to that item/tool.
    If an item/block is not listed here, then it does not have any custom perks.
    • Boost 1 - Drops 2 Ancient Debris.
    • Boost 2 - Drops 3 Ancient Debris.
    • Boost 3 - Drops 4 Ancient Debris.
    Only natural blocks will have this effect, placed blocks will not experience this bonus.
    • Boost 1 - 25% chance to instantly grow crops/saplings.
    • Boost 2 - 50% chance to instantly grow crops/saplings.
    • Boost 3 - 100% chance to instantly grow crops/saplings.
    • Boost 1 - Drops 2 Budding Amethyst.
    • Boost 2 - Drops 3 Budding Amethyst.
    • Boost 3 - Drops 4 Budding Amethyst.
    Only natural blocks will have this effect, placed blocks will not experience this bonus.
    • Boost 1 - Drops 2 Crying Obsidian.
    • Boost 2 - Drops 3 Crying Obsidian.
    • Boost 3 - Drops 4 Crying Obsidian.
    Only natural blocks will have this effect, placed blocks will not experience this bonus.
    • Boost 1: x2 Dirt drops + 1 bonus Grass Block drop.
    • Boost 2: x3 Dirt drops + 2 bonus Grass Block drops.
    • Boost 3: x4 Dirt drops + 3 bonus Grass Block drops.
    These modes can be toggled with left-click while facing dirt!.
    • Boost 1: Converts Dirt to Grass Block in a 1x1x1 area.
    • Boost 2: Converts Dirt to Grass Block in a 3x3x3 area.
    • Boost 3: Converts Dirt to Grass Block in a 5x5x5 area.
    These modes can be toggled with left-click while facing dirt!.
    • Boost 1 - Drops 2 Honey Bottles.
    • Boost 2 - Drops 4 Honey Bottles.
    • Boost 3 - Drops 8 Honey Bottles.
    You must use Glass Bottles on Hives/Nests with a Boosted Honey Bottle in your inventory to receive the extra honey.
    • Boost 1 - Till a 3x3 space of dirt/grass_blocks
    • Boost 2 - Till a 5x5 space of dirt/grass_blocks
    • Boost 3 - Till a 7x7 space of dirt/grass_blocks
    These can be toggled just like your normal Magic tool modes (right click).
    Please note the Magic Hoe must be Magic Level 3 to access the boosted perks!
    This boosted effect can only be applied to singular Magic Hoes - this effect will NOT work on the Mythic-Sword Magic Hoes (You cannot boost Mythic Swords anyway).
    • Boost 1 - 2x more Coal drops from Coal ores.
    • Boost 2 - 3x more Coal drops from Coal ores.
    • Boost 3 - 4x more Coal drops from Coal ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Coal drops from Deepslate Coal ores.
    • Boost 2 - 3x more Coal drops from Deepslate Coal ores.
    • Boost 3 - 4x more Coal drops from Deepslate Coal ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Copper drops from Copper ores.
    • Boost 2 - 3x more Copper drops from Copper ores.
    • Boost 3 - 4x more Copper drops from Copper ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Copper drops from Deepslate Copper ores.
    • Boost 2 - 3x more Copper drops from Deepslate Copper ores.
    • Boost 3 - 4x more Copper drops from Deepslate Copper ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Gold drops from Gold ores.
    • Boost 2 - 3x more Gold drops from Gold ores.
    • Boost 3 - 4x more Gold drops from Gold ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Gold drops from Deepslate Gold ores.
    • Boost 2 - 3x more Gold drops from Deepslate Gold ores.
    • Boost 3 - 4x more Gold drops from Deepslate Gold ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Iron drops from Iron ores.
    • Boost 2 - 3x more Iron drops from Iron ores.
    • Boost 3 - 4x more Iron drops from Iron ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Iron drops from Deepslate Iron ores.
    • Boost 2 - 3x more Iron drops from Deepslate Iron ores.
    • Boost 3 - 4x more Iron drops from Deepslate Iron ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Lapis drops from Lapis ores.
    • Boost 2 - 3x more Lapis drops from Lapis ores.
    • Boost 3 - 4x more Lapis drops from Lapis ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Lapis drops from Deepslate Lapis ores.
    • Boost 2 - 3x more Lapis drops from Deepslate Lapis ores.
    • Boost 3 - 4x more Lapis drops from Deepslate Lapis ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x more Quartz drops from Nether Quartz ores.
    • Boost 2 - 3x more Quartz drops from Nether Quartz ores.
    • Boost 3 - 4x more Quartz drops from Nether Quartz ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x Redstone Dust drops from Redstone ores.
    • Boost 2 - 3x Redstone Dust drops from Redstone ores.
    • Boost 3 - 4x Redstone Dust drops from Redstone ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - 2x Redstone Dust drops from Deepslate Redstone ores.
    • Boost 2 - 3x Redstone Dust drops from Deepslate Redstone ores.
    • Boost 3 - 4x Redstone Dust drops from Deepslate Redstone ores.
    Only natural ores will have this effect, placed ores will not experience this bonus.
    • Boost 1 - Clear a 7x7x1 space of blocks
    • Boost 2 - Clear a 9x9x1 space of blocks
    • Boost 3 - Clear a 11x11x1 space of blocks
    These can be toggled just like your normal Magic Shovel modes (right click).
    Please note the Magic Shovel must be Magic Level 3 to access the boosted perks!
    This boosted effect can only be applied to singular Magic Shovels - this effect will NOT work on the Mythic-Sword Magic Shovels (You cannot boost Mythic Swords anyway).
    • Boost 1 - Place a normal Sponge and clear at 7x7x7 area of water or lava.
    • Boost 2 - Place a normal Sponge and clear at 9x9x9 area of water or lava.
    • Boost 3 - Place a normal Sponge and clear at 11x11x11 area of water or lava.
      • Note: You must have PyroPlus2 to utilize the lava clearing perk!
    Requires at least 1 sponge (not boosted) to use.
    Sponge modes can be toggled just like your other magic tool's modes. However, this one requires you to hold shift + right click.
    • Boost 1 - 25% chance of dropping an extra random color of wool.
    • Boost 2 - 50% chance of dropping an extra random color of wool.
    • Boost 3 - 75% chance of dropping an extra random color of wool.
    Note: The extra-color drops will only occur if you shear a sheep of the same color as your Boosted Wool; for example, a White Sheep requires a boosted White Wool. Shearing stacked sheep will yield multiple drops of random colored wool!
    • Boost 1 - Allows Spawners broken in the Mining world to be placed twice more!
    • Boost 2 - Allows Spawners broken in the Mining world to be placed three times!
    • Boost 3 - Allows Spawners broken in the Mining world to be placed four times!
      • Note: Spawners must be locked to you to be able to be broken.
    Spawners are assigned a custom data once broken that determines how many placements it has left. Spawners broken with a Magic Mace with 0 Boost will have 1 more placement left on them before they cannot be broken.

    Blacklisted Items(top)

    We do have a number of items you cannot boost simply because these items would not function properly within the system.
    • PLAYER_HEAD
    • TRIPWIRE_HOOK
    • NETHER_STAR
    • SPAWNER
    • NAME_TAG
    • LEAD
    • SADDLE
    • TOTEM_OF_UNDYING
    • ENCHANTED_BOOK
    • TIPPED_ARROW
    • SHULKER_BOX
    • WHITE_SHULKER_BOX
    • LIGHT_GRAY_SHULKER_BOX
    • GRAY_SHULKER_BOX
    • BLACK_SHULKER_BOX
    • BROWN_SHULKER_BOX
    • BLUE_SHULKER_BOX
    • LIGHT_BLUE_SHULKER_BOX
    • CYAN_SHULKER_BOX
    • GREEN_SHULKER_BOX
    • LIME_SHULKER_BOX
    • YELLOW_SHULKER_BOX
    • ORANGE_SHULKER_BOX
    • RED_SHULKER_BOX
    • MAGENTA_SHULKER_BOX
    • PINK_SHULKER_BOX
    • PURPLE_SHULKER_BOX
    • BUCKET
    • WATER_BUCKET
    • LAVA_BUCKET

    Whitelisted Items(top)

    All boosted items are blocked from being used/placed by default, save for a few we have whitelisted to allow use while boosted.
    The following items/tools are whitelisted.
    • ARROW
    • BEACON
    • BOW
    • BRUSH
    • CHAINMAIL_BOOTS
    • CHAINMAIL_CHESTPLATE
    • CHAINMAIL_HELMET
    • CHAINMAIL_LEGGINGS
    • CROSSBOW
    • DIAMOND_AXE
    • DIAMOND_BOOTS
    • DIAMOND_CHESTPLATE
    • DIAMOND_HELMET
    • DIAMOND_HOE
    • DIAMOND_LEGGINGS
    • DIAMOND_PICKAXE
    • DIAMOND_SHOVEL
    • DIAMOND_SWORD
    • ELYTRA
    • FISHING_ROD
    • GOAT_HORN
    • GOLDEN_AXE
    • GOLDEN_BOOTS
    • GOLDEN_CHESTPLATE
    • GOLDEN_HELMET
    • GOLDEN_HOE
    • GOLDEN_LEGGINGS
    • GOLDEN_PICKAXE
    • GOLDEN_SHOVEL
    • GOLDEN_SWORD
    • IRON_AXE
    • IRON_BOOTS
    • IRON_CHESTPLATE
    • IRON_HELMET
    • IRON_HOE
    • IRON_LEGGINGS
    • IRON_PICKAXE
    • IRON_SHOVEL
    • IRON_SWORD
    • LEATHER_BOOTS
    • LEATHER_CHESTPLATE
    • LEATHER_HELMET
    • LEATHER_LEGGINGS
    • MACE
    • NETHERITE_AXE
    • NETHERITE_BOOTS
    • NETHERITE_CHESTPLATE
    • NETHERITE_HELMET
    • NETHERITE_HOE
    • NETHERITE_LEGGINGS
    • NETHERITE_PICKAXE
    • NETHERITE_SHOVEL
    • NETHERITE_SWORD
    • PLAYER_HEAD
    • SHEARS
    • SHIELD
    • SPAWNER
    • STONE_AXE
    • STONE_HOE
    • STONE_PICKAXE
    • STONE_SHOVEL
    • STONE_SWORD
    • TRIDENT
    • TURTLE_HELMET
    • WOODEN_AXE
    • WOODEN_HOE
    • WOODEN_PICKAXE
    • WOODEN_SHOVEL
    • WOODEN_SWORD

    You are welcome to suggest additions or removals to this list via https://ecc.eco/suggestions

    Missions and Boosted Collectibles(top)

    Boosted Collectibles are collectible enchanted and lore'd items that will drop when you have a boosted item in your inventory and are gathering that block/item. There are potentially hundreds of possible collectibles and more will be possible with new items/blocks in every major Minecraft update!

    Acquiring Boosted Collectibles(top)

    You can obtain these collectibles simply by having the corresponding Boosted item and gathering those items naturally. The collectibles are generally obtained from the natural world, via mob drops or blocks.
    Crafting blocks and then placing, or placing and breaking ores will not yield collectibles.

    Your Boost Level on the relevant item will impact your chances of getting that collectible when gathering!
    • Boost 1: 0.05% Chance of a Collectible drop.
    • Boost 2: 0.10% Chance of a Collectible drop.
    • Boost 3: 0.15% Chance of a Collectible drop.
    Note: Drop rates for collectible items may be adjusted in certain Missions to ensure proper balance and difficulty.
    You can also get the (Main) Collector, (Main) CollectorPlus and (Main) CollectorPlus2 packages to further increase your collectible drop chance!
    • Example:
      • To obtain a Rare Dirt Collectible, you must have at least a Boost 1 Dirt in your inventory and you must break naturally occurring dirt for the chance of a Collectible to drop.
    [​IMG]

    Additional Information(top)

    • All Collectibles automatically enter your inventory when they are obtained.
    • Collectibles (and all lore'd items) cannot be sold via /sell.
    • Collectibles can be /own'd, and we encourage you to own your collectibles - it will be necessary for the Prestige requirements!

    Collectible Missions Medal Prestige(top)

    There are five Prestige you can earn by submitting Mission Crystals. To earn Mission Crystals you must submit the correct amount of owned and acquired Collectibles.
    Missions will change every time the edition changes - it will be down to you to obtain all the Collectibles needed to complete the Mission before it changes to a new one! Your submitted Mission Crystals must be unique. For example you cannot submit 5 Winter 2023 Edition Crystals for one prestige.

    You can submit the following Mission Crystal amounts for a Prestige:
    • 5 Mission Crystals
    • 15 Mission Crystals
    • 30 Mission Crystals
    • 50 Mission Crystals
    • 100 Mission Crystals
    Simply apply for the Collectible Missions Medal Prestige when you have obtained the proper amount!

    Current Mission(s)(top)

    Collectible Missions will always be announced when changed/offered. Each Mission will require a pre-determined set of Collectibles. The lore on the Collectibles will be unique to each edition as well! It will not be possible to submit Collectibles from the Winter 2023 Edition during the New Year 2024 Edition for example.
    You will need to collect those exact collectibles and submit them via /mcrystal to complete the Mission! Check this section to see which Missions are active and the required Collectibles via the #missions channel on our official Discord!

    Mission Crystals(top)

    Throughout the year there will be many different editions of the collectibles available. You'll generally want to collect as much as you can during each Edition. Each edition will also come with the opportunity to obtain a Mission Crystal for that edition! These crystals are obtained by turning in certain owned Collectibles.
    A Mission Crystal will look similar to this:
    [​IMG]

    Mission Crystals are earned by submitting via command the correct amount of owned and acquired Collectibles. Mission Crystals are how you will earn your Collectible Missions Medal Prestige!

    /mcrystal
    • Takes your Collectibles and awards a Mission Crystal.
      • All Collectibles must be owned by you.
      • You must have ALL the required collectibles for a Mission.
      • Multiple missions can be submitted for at once - as long as you have all the required collectibles.
      • Collectibles must not be in your off-hand or helmet slot (/hat).
    You can earn as many Mission Crystals as you'd like during an active Mission - feel free to sell them to others and assist others in obtaining their Collectible Missions Medal Prestige. Keep in mind you can only submit 1 unique crystal of any Mission for your Collectible Missions Medal Prestige.

    Related Articles(top)

    Related Features(top)

  • Loading...
  • Loading...