All E-Repairs should be $500 as a minimum to increase the amount of people paying for Ext commands and Ext commands plus. I feel that $200-$250 is not enough for a E-Repair most people pay their own money for this feature and should be Appraised for it.I have started paying $500 for every E-Repair I get and It sounds a lot, but for every E-Repair I get I make about 4-5k mining.
How would you be able to enforce this?, I would love for the people who bought extcommands+ to be able to make a profit, but making this a possibility would be extremely hard...
E-Repairs are a user-user market. They charge whatever they like. I am sure they would be happy for the $500 though
Free or 100k, it`s the economy..... You can`t tell people what to price something at, but you can make an MSRP (Manufacturers Suggested Retail Price) for it to discourage overpricing
People should be allowed to make their own choices, and the server shouldn't endorse donations by making mandatory prices for private services.
Well I am sure people enjoy the fact you pay them more for their services, but I’m not thinking we need to make them mandatory 500 at least. You are completely correct saying people paid their own money for the features, which means these people have the right to set the price they sell their services at. We run on a free market system here and the beauty of that is competition generally keeps prices on things low. Case and point diamond prices. There is no need to force e-repair prices higher in an attempt to blackmail people to buy donator features. (Side note: this is more of a suggestion topic.)
I sell mine at $150. Kmaxwell even sells them at like $100 or like $750 for a month!! I don't think this is ever going to happen. Like zardgyer said people price them them how much they want to sell them for. If you buy the donation feature you should be able to price the combinations or e repairs how you want them to be priced.
So you want to force people to not be able to choose their own prices? We are a mixed economy, not command.
I brought the feature simply because, when I am on, there are not many others on. So for me the donation was my benefit. I don't advertise that I do e-repairs, but if some asks in trade chat I generally send a pm to them. I do them for $250 and that's it, some players pay me more regardless others try to barter me down, but $250 is $250 and I am ok for players to go elsewhere if they so desire. That's why we have a player driven economy. You want to buy a graphics card right? Shop A sells for $250 and Shop B sells for $200 where are you going to go? Shop B right? What if you really really need it and Shop B is closed? You will wait or go to shop A. No different to the game right? Personally if everyone with the feature enforced a $500 price, so would I and I wouldn't complain one bit, but I think you will be hard pressed to get everyone to do the RRP (Recommended Retail Price).
If it is a base price of at least 500, people wont upgrade. That is the ECONOMY aspect. You sell your goods and SERVICE for money. People wont buy repairs for that much money...
why do u even care you dont have extra commands + when u get it you make your own prices people sell e repairs at their won price to make money when u get it u can try 2 sell them for 500 and see how much money u make
Just as you said, people paid real money right? Then they have the right to charge whatever the price they wish; if they make it too expensive there are always gonna be others who do it for cheaper, get more buyers and eventually more profit. In the end, e-repairing is as simple as typing /repair all, and I believe most people don't want to struggle to sell a service that's so simple to them as that. Let's also take in mind that almost nobody does constant e-repairs as their main way of making profit but more like an additional income. As for myself, I wouldn't get hurt if someone paid me 'just' $200 for typing a single command. Competition for the lowest profitable price plays a huge role in any economy, especially in something strictly done via user-user which can't be gotten anywhere else.
I could decide I would not pay any more than 100 for an e-repair. If the person with extcommands decided MY price is too low, then he would miss out of a chance to make money. The people who actually buy the service ultimately decide the price. Thus, we can conclude that the majority of the community is in favor of the 200-300 standard.
I think people are letting their competitive side get the best of them. I believe that a lot of people are undercutting others to the point that they have essentially paid $70 (really $100) to be: less efficient, spend more time doing less things, and ultimately making less money on the server. Lets assume that e/repairs take about 1 minute to complete. Some may be longer, others shorter depending on the person you are dealing with. This accounts for the amount of time wasted for teleporting, receiving payment, performing the repair, and negotiating terms via private messages. Now let's assume that a person is charging 100 ecodollars each and that they are doing one per minute, every minute. This would generate 6k per hour. Unfortunately there are not enough repairs needed to make this a full time thing. It may work one hour, but not the next. Let's take a look at farming. If you can make 14-17k per hour farming melons; Why would stop what you are doing to make '$100' from an e-repair. Let's start on the high side. 17,000 ecodollars divided by 60 minutes is 283 ecodollars per minute. 283 ecodollars per minute benefits me more than 100 ecodollars per minute would. IMO, players should charge $300 ecodollars or more per repair. Is everyone going to do this? No, but that's ok. When I'm working on my 2nd, 3rd, 4th, town, very successful spawn shops, buying donator features with ecodollars, I'm gonna look at those other guys and think, ha, you're working yourself into the ground for nothing.