In Game Name: yavanna12What part of EcoCityCraft is this suggestion for: VMR ServerShort title for your suggestion: Wandering traderWhat are you suggesting: Increase spawn rate of wandering tradersWhy is this a good addition for EcoCityCraft?: Drip leaves are only available through trading with wandering traders who have that as their item. Current spawn rate is low enough that a full VMR week may not yield any traders that offer drip leaves. Currently drip leaves are harder to get than some items that are listed as rares. Would like to keep as a wandering trader offer though so it remains equal chances to all players versus being able to buy more rare kit keys.Other information: Plugin or custom addition: One suggestion per form: I Understand.
they could be added back to rare but i rather see if increasing spawn percentage is doable we only seen 10 to 15 this week and none where trading them also the way they work is to my understanding is only one can be in the world of loaded chunks at a time and it is only a 7 percent chance the game will spawn one and even a rare chance to have what we need for small drip leaves and can take 20minutes to 3 hours if someone is afk with one near them for it to despawn and once it dose it takes 10 day and night cycles or 3 hours depending on other factors for the tic to possably happen again to have one spawn i have tested this and spent 36 hours straight to only get 4 traders with only us 8 on in one spot
+1 only if the spawn rate can be increased. Keep the small dripleaf out of the rare kit. Big dripleaf is easily obtained by bonemealing a small dripleaf and by having the small dripleaf in the rare kit (presumably locking the item from use) we wouldn't be able to bonemeal small dripleaves into big dripleaves (which would cause problems for those that have already obtained big dripleaves.)
We will not be altering the spawn rates as they are all left at non-nerfed defaults and I highly prefer not to mess with those on VMR. If this item is proving hard to get, a suggestion should be made to add it to the rare kits and perhaps adjust achievement value to 3. Pending discussion should such a suggestion appear, we will make the change.