SpawnShop Guide - Made by Dccciz Table of Contents: Section 1: Introduction Section 2: What is the market? Section 3: How can I get a spawnshop? Section 4: When do I apply for a shop? Section 5: What are the differences between spawnshops? Section 1: An introduction to Spawnshops (This section is if you don't want to read through the whole post. I will be answering all of the questions in greater detail further down.) Spawnshops, also known as "Spawn Trade-Shops", "Shops" or "Stations" are small plots of land that enable a player to trade items with another player, even if the station owner is not online. The shops are located in the region named "market", which contains nearly 100 shops to buy and sell goods from. You can get a spawnshop by applying in the Resident+ Applications Forum. You apply for a shop whenever you feel like it. Sometimes, all shops are taken and you will have to wait or buy a shop. You can tell if a spawnshop is owned or not by using the thread in the Private Resident+ Forum. There are two tiers of spawnshops, one tier is close to the market portal, and one tier is farther away. The sizes also vary from the two tiers. Section 2: What is the market? The market is a 1000x1000 (approx. 750x750 for the actual shops) region located in the rising world. In total, there are 96 shops in the market. The layout of the shops are somewhat random. Spoiler: Market Map by OnSceneReporter [*] In the market, there are 4 different roads which come out of the spawn. They are red, yellow, blue and green. To get to the market, you can use /warp market or /warp station# (for tp users) as well as using the portal located at spawn. Section 3: How can I get a spawnshop? Keep in mind that a spawnshop costs $5,000 ECD per week. This amount is charged all at once, immediately after the application is processed. The minimum amount of weeks that you can order for your spawnshop is 4, and the maximum is 10, making the cost for an application anywhere between $20,000 ECD and $50,000 ECD. In order to be a proud owner of a spawnshop, you must have already obtained the rank of resident (or higher). You can make sure that no one owns the shop you are interested in by using this thread. Also, you can do '/rg i station#', to see if there is anyone added as an owner to the station region. Another option, instead of finding an un-owned spawnshop, is to buy it from another user. By buying a shop from another user, you can possibly obtain ownership of a shop that may not have otherwise been available. If you are buying a shop from another user, you would have to pay the existing owner the amount of money that corresponds with the amount of time that you wish to order, and have them file an application that transfers the station to your username. Spawnshops expire at exactly 12:01am, on the date located here. If a user forgets to renew their shop, you can always be the first one to post at 12:01am, and you will get their shop! Section 4: When do I apply for a shop? You can apply for a shop at anytime you wish, as long as the shop is not owned by anyone in this thread, and no one has submitted an un-processed application that is for the same shop number. If you wish to "snipe" a shop, which means to submit an application just as the shop expires, you should do so at 12:01am, on the day that the shop expires. For example, after looking at the expiry thread (I've linked it too many times.) you can see that usernameofdeath's shop expires on Sept. 8th, 2014. You apply Monday at 12:01am, in order to get that shop. (Someone else might beat you.) As stated earlier, you can also buy from another user, for a chance to get a shop that doesn't open up to grab for free. Section 5: What are the differences between spawnshops? In the market, there are two different types of shops. The top-tier, and lower tier. The top tier shops cost upwards of 1 million ECD, and almost always must be purchased from another user. These shops are rarely open to the public. The lower tier shops, (rows 4 and up) are relatively cheap when compared to the other shops. The top tier spaces also give the owner a bit more space to add a second floor, and more signs. Couldn't beat @Original_Jackson to posting first It's been mostly finished except for the last section which I just finished now. (OJ's thread: http://www.ecocitycraft.com/forum/threads/spawn-shops-tips-tricks-and-information.105322/)
Oh @Dccciz I thought you had decided not to post, whcih is why I wrote mine. This thread is outstanding and it really is well written! This is a great asset for the community.
The first 6 shops for each road (2 on each side) are bigger than the rest. It's what makes them worth more + the increased foot traffic.