I've already done some error testing to make sure this is right (using string and tp'ing to certain areas to see the change from **spawn to **<city>). But none of my regions seem to be protected. I see that you (Andrew) have put up the town posts, but for some reason, all my areas are registering as **wild, and when I any block with string, I get the message: WorldGuard: No defined regions here! Should I be worried about this? I've also checked other towns, and their town protection seems to be working. Thanks! dylnordstrom