The state of farming now: whats on top?

Discussion in 'General Discussion' started by RockDassie, Jul 8, 2012.

  1. RockDassie

    RockDassie Builder
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    With pumpkins down to $1, prices have been slashed by a third. People with layered farms should still see $10k/hr+ @ Eff5, but one third is quite a big hit. So where does that leave us?

    My guess:

    1) Wheat with hired labor
    2) Silk-touch melons
    3) Pumpkins
    4) Wheat without hired labor (replanting's a bitch!)
    5) Sugar cane?

    Even at $0.50 each, sugar cane only makes at best $1.50 a tile and far more often $1.00 a tile (assuming of course that you don't chop the bottom block). Considering that every sugar cane tile needs to be next to water, you've got about the same efficiency as pumpkins/melons (e.g., 50% max). More testing is definitely needed on this to see how it compares to other farms.

    And with mining prices cut back to normal, farming still seems by far to be the best means of making cash.

    Edit: seems sugar cane was cut back to default price.
     
  2. RockDassie

    RockDassie Builder
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    Hahaha total reset.

    Well then.

    1) Pumpkins / Wheat with labor
    2) Silk-touch melons
    3) Wheat w/o labor

    :roll:
     
  3. dylpickle98

    dylpickle98 Builder
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    The new update was desined to make all farming equal.
    However...
    I belive reeds are on top
    What u are forgeting is reeds are 2x1 insta break, so u are basicly making $2 for every meter u walk
    Thats a shitload of money
    Also auto wheat is good, but making the facilities is tuff.
     
  4. AdiNec1

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    I think I will start farming again, with this wonderful new update
     
  5. scottyang1323

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    I probably will never go back to farming lol
     
  6. mattybillo1

    mattybillo1 Builder
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    ha andrew has reset it all;)
     
  7. Koster2011

    Koster2011 Builder
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    all prices went back
     
  8. dylpickle98

    dylpickle98 Builder
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    Went back?
    So this is how they origianaly were??
    Cool!
    :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh:

    W8, sugar canes at 20 cents again??
    :eek: :eek: :eek: :eek: :eek: :| :| :| :| :| :( :( :( :( :( :( :cry: :cry: :cry: :cry: :cry: :cry: :cry:
     
  9. Mayfield2015

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    Pumpkins are 2 dollars again :) Owwww their not :(
     
  10. dylpickle98

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  11. dylpickle98

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    Im confused, how much is sugar can worth?? Its very important :!: :!: :!:
     
  12. RockDassie

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    As far as I can tell the only prices currently to have been changed are pumpkins ($1.50 -> $1.00) and sugarcane ($0.20->$0.40).

    Sugarcane farming now seems viable, but will likely pay less than pumpkins in all but extreme cases if you're using Eff V and fly on a decent farm. Wheat, although labor intensive, pays very well. I suppose if you have reliable, cheap labor to replant your fields you can make a good amount of cash while never really even being present (except to raise and lower the gate, and/or oversee the labor).

    Assuming a max $/hr rate on pumpkins of around $30-38k/hr pre-nerf, pumpkins should still bring in 20k-25k per hour with Eff V and fly on a heavily stacked farm with AFK-rail.

    I don't know much about wheat farming, but a 100x100 should yield around 15k per harvest (this also matches what I've heard from people who have them) but takes over an hour to plant. Then add on time for the wheat to mature. And for every layer you make, you've got to add on another hour of planting time. If you're planting it yourself, you'd lose to pumpkins even at $1 each assuming you have fly/speed. If you're hiring labor, assuming you're paying some poor builder $1-2k an hour, you're probably looking at an hourly max of around $10-12k. That might be generous. However, if you can get a LOT of cheap labor, get those fields replanted hourly, and start churning out harvests every 60 minutes on a heavily layered 100x100 farm, you could make a mint. But who can count on cheap, reliable, plentiful labor? You might make $50k one hour and nothing the next.

    Sugarcane now seems viable, and at a much lower entry cost than pumpkins. You don't need Eff V (not cheap!) to insta-break it, nor even a tool at all, and thus you can sprint down the crop-rows with no downtime except to eat a pork chop once in a while. If you have fly/speed you can probably hit an hourly max of 18-20k, using the pumpkin numbers (as your harvest speed should be identical). This also assumes 3 height, as 4 height takes a while and might be difficult to do on a farm seeing heavy rotation. IF you could stack enough layers (along with an AFK-rail) you might be able to reliably get 4 height crops. And if you did, you could get as high as 24-30k per hour, putting sugarcane in the number one spot. There are other advantages, too: no repairs, no accidentally breaking up your dirt floor, and no getting pushed around by respawning pumpkins (and thus breaking up more of your floor/plants). But I don't think anybody's tried yet, so all this is just conjecture!

    So, as far as I can tell playing with numbers, hourly max yields should be as follows:

    1) Sugarcane: $24-30k
    2) Pumpkins: $20-25k
    3) Wheat: $10-12k to ????? depending on labor.

    Sugarcane and pumpkins assume fly/speed. Wheat has an advantage here in that you don't even really need to be on the farm if you can allocate your labor well. It's conceivable that someone with a stacked wheat farm AND a stacked sugarcane farm with five builders getting paid at $1500/hr could make $70k an hour. But we all know how hard it is to find good workers these days ;)

    I'm at work with nothing to do. So here I sit playing with numbers.