Survival Games Strength Potions Bugged

Discussion in 'Help & Support / Errors & Bugs' started by UnknownRider, Sep 20, 2019.

  1. UnknownRider

    UnknownRider Builder
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    Brief Description:
    Strength potions in minecraft are only supposed to give 1.5 hearts of bonus damage per tier, with max being 3 hearts with a strength two potion. However, the strength potion given in SG games through /kit buffer increases damage far beyond that amount. When testing the strength potion multiplied damage of a diamond sword (3.5 hearts) to 9 hearts of damage instead of the supposed 5 hearts of damage with the increase.

    Instructions:
    Go into any SG match and use the strength potion found within /kit buffer. Once used, player damage is multiplied far greater than its supposed to when attacking players.

    How many times did you recreate this?:
    Multiple times with succession every time attempted.

    Result:
    Weapon damage for any weapon was boosted far above what it should be.

    Expected Result:
    Strength potions are only supposed to give 1.5 hearts of bonus damage per tier when applied to attacking.

    Evidence:
    N/A
     
  2. andrewkm

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    We are currently using 1.8 potion effects and duration.
    The only available options I have are whether to enable/disable 1.8 potion effects (all of them, cannot enable/disable seperately), as well as the ability to change their duration. The strength potion duration in seconds are set as such:
    Code:
        strength:
          drinkable:
            base: 180
            II: 90
            extended: 480
          splash:
            base: 135
            II: 67
            extended: 360
    
    The potion in Buffer as defined by @kukelekuuk is currently:
    Code:
    POTION 1 effect:strength power:1 duration:90
    For changes to this setup, please use the https://ecocitycraft.com/suggestion forum.
     
    #2 andrewkm, Sep 20, 2019
    Last edited: Sep 20, 2019