Minecraft Name: Tanmanyellow17. Suggestion: Bring back the noise, before grace period, that is heard when you hit and invisible user. Reason: Made you know whether or not your hit on an invis registered or not. Other Information: I'm aware that we still have this, but the noise is different (terrifying) and it does not occur during grace period. Was a cool addition for SG - made it easier to tell when you are registering a hit on an invis user. Not sure why certain aspects of this feature were removed. Link to this plugin: Not available.
I'd be totally willing to do this, as I have an idea on how to do it, but I don't have access to the SG repo.
When the particles were first added (the splash damage effects) to invis, if you somehow hit an invis user (armor or not) the sound would register and particles would go off. But, since grace period isn't over, you don't take the damage. Basically, it was a useful tactic (especially in teams) to determine locations of invis users before grace end and alert teammates and other users.
Yes, but it was worded as if you could hit them before grace begins, when everybody is stuck at their position and can't move. That's why I was wondering.