Minecraft Name: Zardgyer Suggestion: Allow users to pay one netherstar for a kit in the survival games. Before you think "Oh this is crazy", just hear me out. It would be a simple kit, something like 1 iron sword, or 1 stone sword with sharp 1. Something simple, but not as powerful as the donator kits. Reason: Some players play on ECC just for the survival games, and don't care about money or ranks, or voting rewards. This would give these users a reason to vote, as well as other users who do play for the economy an advantage in sg. It would take netherstars out of the economy, as well as give users more reasons to vote, which is always a +. Any Other Information: That's about it. Link To This Plugin Essentials I think, maybe not. One way or another I'm told we have a plugin that allows users to pay for kits with a certain item/amount of money.
I'm told there's some way to do it, though I have no idea how. My first suggestion was a sign in the sg selling the item, maybe at spawn, but sky told me you could buy kits for nstars. Maybe if you do a certain kit, like /kit is (iron sword) it would withdraw 1 netherstar from your inventory.
Maybe like with the mcmmo credits system with the receiving levels, save you are able to credit a star to become credits and then redeem it in the sg arena as a kit, 1 star = full leather and stone sword, 3 = full iron and 10 = full gold. So that you can pop a care package right off the bat and go man hunter on some of the donators if you blow 10 stars.
You are correct about essentials, it is part of the essentialssigns, basically you make a kit/buy sign costing 1 netherstar. It follows the same principle of the nstar shop
Not being rude or anything, but if this would come in, then there would be no point donaton for a kit, iron sword sharp i is basically a sharp ii stone sword, and, I personally am going to disagree with this suggestion. Nice idea though zard. -Brycey
He didn't mean a Sharp 1 iron sword, he meant a Sharp 1 stone sword, which is basically an iron sword, so kits would still come in handy :3 Anyway, I like this suggestion. It'll add something to Survival Games that will be on ECC only and I think that's what andrew is striving for.
Donations, Votes, and Volunteer Staff are the three things needed to make a server successful and growing, and covers core departments of the business operations. Donations here offer special features and kits, and keep the lights on. [Manufacturing/Billing] Voting here offers otherwise unobtainable item, and helps build the server's number of players. [Sales/Marketing] Volunteering as Staff here offers status/esteem and the satisfaction of being helpful as with any other volunteering, and makes sure that the server operates as intended and provides the experience it promises. [Management/Customer Care] This suggestion messes with that model by undermining the donations function and watering down the benefits of the voting function. It says to users that the primary marketing/membership campaign is more valuable to the server than keeping the lights on. That would be fine if the rate of return on that membership campaign were higher, but the number of impressions versus number of trial members and Minecraft servers' terrible conversion rate from trial to regular to donating members (especially when you make the donating less of an incentive) just plainly says that it would be folly to compromise the strength of the premiums on this server in an attempt to potentially (definitely NOT guaranteed) raise the vote count. In short, voting is not a recruiting medium which suits income growth well enough to warrant a risk of a demand for products which serve as an income stream for the server. After a careful business analysis: -1
I will have to disagree with this suggestion. If you want to pay one netherstar for a sword, you would have to have the netherstar in your inventory while you are in the survival games. This is not possible as inventories do not carry over. I am sure that there is a possible way to do it, but I don't think it would be worth it. If you got 1 iron sword for at least 6 of your games, you might as well not donate for a survival games kit. I know that "money isn't everything", but money keeps the server running. That is why we have donation features. Being able to trade 1 netherstar for a sword would ruin the point of donating for an SG kit. Also, if it were ever to happen, I would think around 5-10 netherstars would be better.
DarceBaug says what I wanted to say, but he says it better than I ever will. I have something to add though. When people donate for kits they expect to have a significant advantage, that's what the donation kits are for. But if you create a system where non-donators can get their stuff by simply voting, or even buying nstars from others then the people who donated for kits will become, bluntly said, pissed off. This is of course not great, we're trying to create the best experience for everyone.
There could be a command that you could do in the main world like, /buykit is (iron sord) and then in the sg do /kit is and it would redeem the kit
This would essentially be: pay 300 ecodollars for a watered down kit. Its a creative idea. it will decrease donations to the server, possibly in exchange for a higher population from the additional votes. Will these additional players donate enough to offset the loss of kit donations? And what about your current kit donators who will not be happy? it seems risky.