[Suggestion] Town protection move

Discussion in 'Suggestions' started by antcubing, Jan 2, 2012.

  1. antcubing

    antcubing Builder
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    This has been asked by several players many times.. But I really think we should have
    The ability to move the town protection. Not. Copy-paste of the town, but just the protections.
    Perhaps you should wipe the old town so that there isn't a random unprotected town in The wild
    (because I suspect this is why you denied it before) but we really should have town moves.

    Sometimes this would be usefull are:

    When you want to make a 600x600 town but you already secured towns sepertely

    When you find a really good new space to make a town but you run out of protection totals

    When you have your town placed in a bad biome/spot and want to move it (I know this is the case with Pleppie's dekuvillage.)

    Also, I think the cost should either be something around 100k or the price of the town. For example, if I wanted to move my first town (Eltos) it would be 75k. (and yes back in my day it was 40k but it would be based off of
    The current price) for my second town, Ionis, it would be 85k, and for a sixth town 135k and so on.

    Either this or allow us to make more towns :p

    Anyways, if you deny this right away At least tell me why it wont be possible, because otherwise this
    Question wil be stuck in the back of my head forever :p

    Thanks for reading,

    -Antcubing
     
  2. antcubing

    antcubing Builder
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    It's quite expensive if you want to transfer a town because it would cost about 100k or more
    For the transfer fees... And after that you would have to buy another town. If I were to do this right now
    Selling 1 town and placing it somewhere else would cost about 235k... That is, if I was giving it to a
    Resident.
     
  3. jwpwns

    jwpwns ECC Sponsor
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    yea i hate the trans fer fee thats why no one sells towns