I find that when users are about to die a lot of the tend to log off instead of award the kill to the player and I would really like to see something done to combat it. Suggestion 1 Add combat tag timer and ban from sg for certain amount of time Suggestion 2 Simply give the kill reward to the player who inflicted the most damage on the user and make it kill by punch or what ever weapon the player was using in order to kill them I would much rather have suggestion 2 because people do time out from the server but those are just my suggestions
I like the second one, because I will get someone down to 1 heart with CCPP and they will run away, and then die of fire damage, and i won't get the kill
Are you kidding me? Canadian summer starts when the temperatures goes above 0c (Besides, I'm in Alberta and the temp is straight 25c for the next week)