Minecraft Name: jassimq Suggestion: Add clear Lag in Hunger games Reason: Less lag in SG + People can just throw extra armor/kits on the ground for space Any Other Information: N/A Link To This Plugin: http://dev.bukkit.org/bukkit-plugins/clearlagg/
I doubt entities laying on the ground ever causes much lag (correct me if im wrong ), so adding clear lag wouldn't really help anything lag wise. Also, I have played on a few different places that has clear lag - i am always picking stuff out of a pile, and boom! It gets cleared. Honestly, we don't really need it. If you need to dump some stuff but don't feel like putting it on the ground, try putting it in a chest -1
Items laying in SG dont cause much lag, as its not like it is thousands of items, and they are gone rather fast aswell, I dont see the need for this. Also please note, plugins running on a server, can cause the server to run slower than it was before, even if they are meant to reduce lag
Believe it or not, dropped items can play a crucial role in SG. You can find better stuff, tell where users are, and it can be used as a trap. -1
SG maps should already re-fresh. Meaning everything gets rolled back, all blocks chests etc. Including entities. So I don't undertstand the point in this suggestion, unless you have found entities on the ground - In that case maybe a Bug report?
Well I have before, but that's not what the suggestion is talking about. He means that there's a separate "butcher" that clears all of the entities on the ground while the game is going on, like every 5 minutes or so. It would be contained within the SG game, so it won't effect the normal butcher.
Then whats the point in that? If I kill user a, and some of their stuff is left there. It could be useful to someone else ? I know thats helping other SG'ers but... Share and share alike.