Denied [Suggestion] Scavenger Kit

Discussion in 'Suggestions' started by a18greek18, Jun 7, 2016.

Thread Status:
Not open for further replies.
  1. a18greek18

    a18greek18 Former EcoLeader
    Builder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade

    Joined:
    Jun 19, 2012
    Messages:
    2,427
    Trophy Points:
    49,260
    Gender:
    Male
    EcoDollars:
    $52,000
    Ratings:
    +1,404
    Change Scavenger Kit - This utility kit has way too many of certain things. I'll address each item individually: 1 Flint and Steel can last an entire game, so why have 2? 32 arrows is perfect for a quick refill if needed so keep it the same. There's already enough food you can find in chests, so remove the mushroom stew from the kit. 32 Snowballs is a bit much, so change to 16. 1 Milk is enough because odds are you will only be debuffed with grenadier once in a game, if that. The fishing rod can stay for utility purposes.

    2x Flint & Steel -> 1x Flint and Steel
    32x Arrows -> 32x Arrows
    2x Mushroom Stew -> Remove from Kit
    32x Snowballs -> 16x Snowballs
    3x Milk -> 1x Milk
    1x Fishing Rod -> 1x Fishing Rod
     
  2. Reincarnated_

    Reincarnated_ Builder
    Builder ⛰️ Ex-Tycoon ⚜️⚜️⚜️

    Joined:
    May 31, 2015
    Messages:
    619
    Trophy Points:
    28,840
    Gender:
    Male
    Ratings:
    +1,333
    Sometimes food can be rare so let's keep the good ol' mushroom stew.
    -1 to everything.
     
  3. Nicit6

    Nicit6 N6
    Mayor ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Gameplay Architect Premium Upgrade

    Joined:
    Jul 13, 2013
    Messages:
    9,916
    Trophy Points:
    102,160
    Ratings:
    +8,061
    I don't see any point in nerfing a kit that really doesn't give you an advantage anyway.
     
Thread Status:
Not open for further replies.