[Suggestion] Restoring /kit buffer.

Discussion in 'Suggestions' started by UnknownRider, Feb 1, 2015.

?

With the information provided in this suggestion, do you agree "/kit buffer" should be restored?

  1. Yes

    75 vote(s)
    87.2%
  2. No

    11 vote(s)
    12.8%
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  1. UnknownRider

    UnknownRider Builder
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    Minecraft Name: Unknownrider

    Suggestion: Restore buffer back to its original state, seeing as it was never meant to be changed in the first place. To do so, we would need to change the Strength II potions in "/kit buffer" to a Strength I potion.

    Reason: To explain my reasoning, we'll have to review how strength potions behaved when "/kit buffer" was first implemented.

    Strength potions used to only add +1.5 hearts of damage per tier (+3.0 hearts of damage for strength II potions).

    However, strength potions now do +130% melee damage per tier (+260% hearts of damage for strength II potions).
    So, you can see how that would shift the scale in one direction. If not, I have attempted to compare below:


    Sword base damage (
    with old Strength II potion) [with current Strength II potion]:
    Wood/Gold Sword - 2.0 (5.0) [~7.0]
    Stone Sword --------- 2.5 (
    5.5) [~9.0]
    Iron Sword ----------- 3.0 (
    6.0) [~10.5]


    Hopefully it's easier to understand how the strength potions compare to the old mechanic. Now, let's compare the values of old Strength II potions and current Strength I potion.

    Sword base damage (with old Strength II potion) [with current Strength I potion]:
    Wood/Gold Sword - 2.0 (5.0) [~4.5]
    Stone Sword --------- 2.5 (
    5.5) [~5.5]
    Iron Sword ----------- 3.0 (
    6.0) [~6.5]

    You can see here that the current Strength I potion values look almost identical to that of the of old Strength II potion values, which were factored in with buffer's original creation. The only difference is wood/gold swords are weaker, but the iron sword is still stronger than before. To change the potion to Strength I, that would restore "/kit buffer" to its original and intended effectiveness.

    Any Other Information:
    No other information, but for those of you who are immediately going to deny this suggestion, I ask that you at least consider the proposal put forth. However, if your argument only consists of "I don't want it to be changed because that's not what I paid for! I'll just ask for my money back!" then I ask nicely that you refrain from posting on this thread. If you'd rather want your money back from a support feature because it was restored, then you shouldn't consider yourself a true supporter of EcoCityCraft.

    Link To This Plugin: N/A
     
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    #1 UnknownRider, Feb 1, 2015
    Last edited: Feb 1, 2015
  2. 314

    314 Irrational GameAdmin, former ServerAdmin
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    For a long time my favourite suggestions about changing bfr have been about makingt he str2 a str1 potion. The current str2 is simply too OP, but a str1 would balance it better. Thanks for doing the math for everybody! :)

    +5.976 * 10^24
     
  3. thenetherman1968

    thenetherman1968 ECC Forum Gold (Just happens to be a mayor)
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    I agree with unknown, the current strength two potion makes bfr seem really over-powered, and it also gives too much of an advantage to those who have it.
     
  4. konan200x

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    +1

    Strength 2 pot is overpowered even in a prot 4 fight and way too op to be in SG imo.
    I have Bfr kit but I would love to see this happen!
     
    #4 konan200x, Feb 1, 2015
    Last edited: Feb 1, 2015
  5. xX3PICREBELXx

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    This will make it a lot harder to get those kill streaks, if this suggestion goes through the SG point system may want to be re-looked at.
     
  6. Vintage_Gamer

    Vintage_Gamer Builder
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    This is the only suggestion about buffer I've seen that actually makes sense :)

    Well done ;) I agree buffer needs fixed. Drastically.
     
  7. ChrisDKN

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    I made this a while ago..
    [​IMG]
    In all the situations I tested Str1 still gave a decent advantage but not such a huge advantage that the str2 gives. There's no question that buffer needs nerfing and this would be a great start. +1
     
  8. DD71

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    Kill streaks are already too rewarding for how easy they are. Nothing regarding kill streaks should be changed if this goes through.
     
  9. KingNdm

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  10. KingNdm

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    its pretty sad tho how it takes someone popular like unknown for anything to be taken into consideration..... so many posts have been made on this
     
  11. sleeper59

    sleeper59 Mayor
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    This would fix the most overpowered kit that one shots you in sg +1
     
  12. Dccciz

    Dccciz Nicememer55
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    I voted no because I use buffer and I appreciate it's abilities.
    -1
     
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  13. Naereniv11

    Naereniv11 Builder
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    So from what I understand, the way strength potions were changed in a way the also buffed them. This in-turn made buffer stronger that it was first implemented. Correct? If this was not the way it was supposed to be than, than it has become stronger.
     
  14. Dr_Dragon_Slayer

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    +1

    Yes. Otherwise people are playing an unfair game (not that this one kit will make it fair again.)
     
  15. riku1301

    riku1301 Oʀɢᴀɴɪᴢᴀᴛɪᴏɴ XIII
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    Completely agree, one problem str 1 is either 3:00 mins or 8:00 mins therefore we will need to somehow make it less (1:30) I dont know if thats possible, if so another change could be make the str 2 last like 15 sec.
    edit: Im dumb apparently its allready 30 seconds so we can change the time, my bad.
    @Unknownrider
     
    #15 riku1301, Feb 1, 2015
    Last edited: Feb 1, 2015
  16. Lambo41

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    100% agree, this kit has ruined SG because now, sg is not skill based, it is merely based off who has the better kits, and more OP gear. Definately needs to become balanced again.
     
  17. oxwood2

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    +1 survival kits needs to be nerfed.
     
  18. Gernen

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    Yes please. people one hitting eachother in the deathmatch is too far fetched at this point.

    +1
     
  19. Bmanvman

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    +1000 sg is complete crap with str2 and I have bfrpp. People would actually play more and it makes it way to easy for someone to get a win without using any skill. Sg is supposed to be more then just 1 hitting someone.
     
  20. stoler202

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    -1.

    Buffer is supposed to be op, giving 0 chance of surviving it!

    It aint free! And if we way pay, we pay to win!
     
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