Minecraft Name: UnitedStates2002 Suggestion: Remove the server price for Quartz Reason: The price for Quartz is purely based on server demand. We shouldn't need market intervention when the price of quartz can function on its own. Any Other Information: N/A Link To This Plugin: N/A
Ikr, I completely agree with you united. The demand for quartz is INSANE I mean $10 a block is the average player price... I always gotta gather all mine myself ):
With this mentality, why don't we remove all the item's prices that have a somewhat player market? I personally like the fact that items have server prices, so that if they're clogging my inventory, then /sell hand. Boom, gone. Also, if a player wants to sell something to the server, why not? Nothing wrong with it. Just because something doesn't get sold to the server as often as the next, doesn't mean something should be removed of the server price.
You obviously don't understand. The Quartz market doesn't NEED a server price. It's purely backed up by demand. However, some items such as farming items need a server price to ensure stability and keep a balanced economy.
Well, what problem is there with having the quartz have a server price, if there's already a player market? I simply don't understand why the price needs to be removed..
Which is a problem? Farming prints tons of money. It's literally all farming does. I highly doubt anyone actually sells quartz to the server, and if they do, that helps the player price go up resulting in less incentive to sell to the server. I really don't see a need to meddle with something that is not an issue.
It actually increases player demand when there's a server price. If people sell to the server, there's less supply. If there's less quartz in the market, the price goes up.
Well, @Monkeyz505 does. I'm sure I have in the past when I needed to buy something quickly. Sure, it's not a common thing, but people will still do it.