(Suggestion) PvM World / Changes to Current PvM

Discussion in 'Suggestions' started by Tim6690, Jun 6, 2016.

  1. Tim6690

    Tim6690 Builder
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    Suggestion:
    I would like to implement a way to increase the amount of PvM that is available in ECC
    In addition to just making monsters available, I would also like to implement a cash reward for killing a mob, such as killing a spider directly puts $X.xx into your account.
    I am unsure of a singular way to do this but I have a list of some ideas that might make it possible.

    1. Increase the amount of spawns in the mining world
    This would be a simple thing to change and would allow for more PvM encounters rather than the single stray zombie or when you find a spawn room in a dungeon. However this would increase the risk of danger when mining and may cause the amount of money per hour when mining to decrease.

    2. Allow for spawners to be silktouch picked to create mob farms.
    This I am not as crazy about because it allows for many exploits. Perhaps this could work by allowing spawners to only be placed in mining worlds so that spawn trapped must be regularly rebuilt and allow the risk that other could find the farm and steal the spawners in the mining world. Again, I am very much open to suggestions.

    3. Create a new world at HUB for PvM
    This is more of what I have envisioned but am not sure if it can be done. I would like a map similar to the ones used in SG (perhaps a bit larger?) in which hostile mobs spawn in large quantities. This would allow for people to work together to kill mobs, get mod drops, make some money, use the mcmmo skills for more than just PvP, and have the change to lose weapons and armor. Similarly to SG, these maps should not allow the player to modify any blocks, just survive in it. Maybe add in a 15 second timer to warp out so people and panic escape. Similar to the other suggestions, this is a rough idea that I would like the community's feedback on.

    Reason:
    I see many posts about how to help beginners make some starter cash, while also seeing posts of more seasons players who are tired of the same old money making methods. Personally, I enjoy PvM and would like to see some more use for armor and weapons in ECC. There recently has been an increase in discussion on PvP, which I think is great, because an increase in combat in general will mean a greater demand for amour/weapons and enchantments on them, which could help stimulate the exp market.

    Other Information:
    This is really a rough idea I have in my head. I am not sure how to, or if it is possible to implement anything like what I have suggested in ECC. I would appreciate feedback on ways the community would utilize, modify, or implement this idea. Be nice please. =]

    Link to this plugin/Is this a custom addition?:
    N/A
     
  2. Reincarnated_

    Reincarnated_ Builder
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    uh... what is PvM?
     
  3. Tim6690

    Tim6690 Builder
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    Player vs Monster/Mob
    Basically allowing for more fights with hostile mobs
     
  4. Tim6690

    Tim6690 Builder
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  5. SuburbSomeone

    SuburbSomeone Shrubby Tycoon
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    I would personally love a PvM arena with mods for "guns" of sorts, very similar in vein to something I've played on another server in the past. Don't want to go into detail but it was very fun (if only because I made so much money off of it :p)