Thread Title: Make Global the Default Channel Minecraft Name: SuburbSomeone Suggestion: To make the Global channel the default for new builders. Reason: I think this is a good thing for our server, because then our Builders will have access to all of the server's userbase, and considering all they need, and how many mods are at spawn, would really help them get started. It would take a load off the mods that constantly nannying spawn, allowing more mods to access the needy builders, thereby decreasing the load. Other Information, is: A counter-reason may be that spammers would have a larger audience. A counter to this counter would be that the spammer would be taken care of swiftly. Sometimes at spawn, you can see people spamming advertisement for their server, and with global as default, they would be banned in a snap. Link to this plugin: Null
Having chat for new users condensed to Spawn's local is a very nice thing. I've spent a fair amount of time at spawn, and I would hate to see all of that advertising and spamming in Global.
Maybe I'm a little misguided here, but all I really want is a channel, which you can turn on/off, that will be default. maybe the Builder (B) channel could work. It's not that hard, and while default, it can still be turned off in times of spam. It would work for mods, and work for the users if it can be turned off. You're right the spam can interrupt good chat, so that's why the Builder channel would work.
The builder channel would be a global channel, staff wouldn't be able to leave the channel because they have to moderate it. It means we can't take turns sitting at spawn, it means we're all forced to get a headache from the incredible amount of spam in that little channel filled with newbies. Not to mention any colour would clash with different chats and it would disrupt global chat moderating greatly.
but don't mods already have that at spawn? I know that many of you don't want to moderate spawn, but it is lazy to not help those builders. They need a lot of help, you know.
We take turns, some mods moderate spawn, while the rest moderates the global channels. I also see absolutely NO need to change what we have now, why change what's already working when it's not an improvement?
You say the Builders don't have access to our entire user base, however, they do. All the Spammers/Advertisers won't stay on the server for any longer then 10 minutes, anyone who does stay on the server for 10 minutes will learn how to get into our global channel. Just a little effort, and the Builders can participate with chat in global. This will keep the Spammers/Advertisers restricted to Local, and any rule abiding builders can easily figure out how to get into our global channel.
This has some ups and downs, but with what the staff said, I rather agree that having builders limited to local is a good thing. They can easily access global with a little looking around, but it filters out all the advertisers, spammers, and otherwise.
Alright. Thanks everyone for the input. All I was hoping for was more moderating for the builders. Many times I have seen spammers at spawn, and mods were not there. We should make our help more streamlined, so that those willing to learn will learn easier than just asking around. This idea came up as one that I felt dealed with these issues. I can't say I disagree with some of you, but I will respond to the most recent comments. you say it's easy for builders to get into global, but without mods at spawn this can be a total pain, causing some normal users (eg, me) to have to take time to explain the server. We are a large server, but we are not showing it through our moderating. I see a LOT more users needing help then advertising. Spammers are a mix of both, as far as I see. It is frustrating to see so many people needing help, to the point of spam. Even then, no mod is there. I rarely see more than 5 mods on at a time, and there are, what, 30? You're the person I least disagree with, because you actually think there are some ups name em.
Well of course there are ups, such as mods and the community to help builders faster. It also stops advertisers faster if there are no mods at spawn. But mainly, the downs outweigh the ups.
From a Staff's perspective (for well over a year, total time, and different ages of the server and setups), this would be really bad. Prime example would be a user coming on just to spam, advertise, or swear. Instead of, oh, 5-50 people seeing it, you will get 100-500 people seeing it. If that is an advertiser, well... Do I even need to elaborate? What about a lot of bad language? One word here and there already highly upsets Global, imagine a giant string of it, commonly. Or spam, constantly interrupting peoples chatting and making them stressed and frustrated? As well, separating the chats makes moderation easier.Having everything, all in one chat, highly increasing the speed (which is already too fast during peak, mind you, especially when you add Auction, Trade, Donator, Lottery, Staff, and any Local) and difficulty to catch everything. Users also tend to harass and bully Builders, so Builders asking newb questions (which does happen in Global) will just annoy people, as it already does. Builders - and Residents - rarely get their questions answered in Global as it is. Sectioning works best. Even non-Staff are getting Tabbychat to section things in other ways to make everything easier. With things sectioned - although, still available to most, and visible by default - Staff can co-ordinate and focus on channels, getting the job done faster and better. Although Spawn sometimes lack Staff, all you need to do is poke Global about it, PM a Staff member, or make a complaint. We'll usually jump right on it once we know no one is there.
Alright. I have sat at spawn many times, sometimes for hours and I feel I must disagree. I have had the following situations occur time and time again. Player Logs in and 5 seconds later: Advertisement spam Player Logs in Asks a Question, A Staff Member Answers and: They keep asking the question over and over and over again. For whatever reason, they don't seem to see the answer. Player Logs in and 5 seconds later: Just spams because they are a troll Player Logs in and 5 seconds later: Starts cursing because they are a troll. Ontop of that, whenever a player has been in SG and they pop out, they generally are in /ch l. So they land in spawn local. And the ones who are angry may curse like a sailor. I don't think most people realize how terrible global would be if we made it the auto channel for all new players. In fact, I almost wish andrew would do it for a day just so you guys can see the issues with it.
Seeing as my argument has been ripped to its core, I have nothing to say but this. Have you ever seen someone in local looking for a friend, but is in the wrong world? Probably not, because it's very rare. Anyway, Revan, I agree we should beta test it for one day, see how it works. I know you all doubt me here, but I will show you how it could be. Sure some 2-player chat might fill the chat up a little bit, but they could be guided into learning how to pm. Other than that, the ads/spam/repeated questions can all be stopped like *that. I see nothing wrong with another global channel as a default. Other users would know to use global for global chat, and local for local chat. That's all I want, guys. Now who's with me? No one?