Minecraft Name: Matberry Suggestion: Restrictions on why Mayors may evict players from their towns. Reason: Firstly, nobody wants an abusive Mayor to hold a title that is supposed to be granted only for the friendlier in the community in Ecocitycraft. New rules should be added to enforce that Mayors do not abuse their powers and that they do not maltreat or neglect their towns, and if they do that they may have complaints filed against. Below are a summarised list of rules that could be added: 1) Damage to the town by griefers should be attended to within 24 hours of the Mayor being online, or the moderators must be notified within 24 hours of the Mayor being online. This stops towns from being maltreated. 2) No extra money is to be asked of by the plot owner after the plot has been purchased to continue having the plot. No taxes, no threats, etc. 3) Rules looked upon as racist, offensive or inappropriate are prohibited. As by the current server rules. 4) Residents can have a say in the matter of town running, and after a democratic vote can choose on certain decisions of the town. As in real life, but this rule cannot be overpowered. A "council" or committee would be an interesting way to solve these problems. 5) Access to the world outside of the town is not limited by walls or structures that impede players from moving to and from the towns. This annoys residents and anyone attempting to gain access to the town. 6) Warnings are given out in appropriate and minor cases, and complaints/bans from towns not filed unless the offender has purposely broken a town or server rule. If no warning is given, the player may feel as though the action given was harsh. This stops a lot of complaints being filed. 7) "Eviction" from towns must require a warning or, in the cases of a player being offline for more than an allowed time in the town rules, the plot being given 24 hours for the player to sell or destroy since the player rejoins the server. Should there have been some kind of emergency that the Mayor was not notified of before, this rule would cover it. If you'd just returned from hospital for having fallen down a flight of stairs, the last thing you'd want is to hear your plot was destroyed. If the player does not return within 14 days of the warning being issued, this rule is declared void in the case. 8) No "eviction" is to occur if the player has not broken any town rules. This can stop quite a lot of flaming. If a Mayor edits the rules specifically so he can evict someone, a warning must be given beforehand, and if, for example, a rule is passed saying "Do not wear purple" and a resident was wearing purple, the resident was unaware of the rule beforehand and thus no bans may be held against them unless the resident persists. 9) No structure should impede residents from accessing their plots. This can be viewed as annoying, and Mayors have some responsibility over this. 10) Residents have the right to overthrow a mayor after a set warning is given personally to the Mayor. Nobody likes a dead town, so if a Mayor can be replaced to the choice of the residents of a town, at least the town doesn't go with it. Residents can then vote between themselves on whether to disband the town or whether to elect a new Mayor. Given the several complaint about this rule, I have chosen to delete it. 11) Residents must be kept informed of what is happening with the town and any future projects. So at least they know what's happening with their money, and what the Mayor does all day. This can be used to assess whether any new rules should be passed. 12) Old towns where Mayors are inactive for over 6 months may be destroyed and completely razed. Gives space for others, a better alternative than expanding the map size or having a reset of worlds. In addition, this can mean players can be hired by the Moderators to destroy and rebuild as naturally as possible the zone where the town was. This rule was added the 26/11/12 after the destruction of Rule #10. Any Other Information: Though these rules may seem as harsh, it empowers Residents and lets them have a say in the running of the town. Should this suggestion come into place, the application for Mayors must be reviewed and changed in accordance with these rules. If a Mayor is overthrown, half the money they paid for the Mayorship is given back. I would believe that this suggestion could greatly benefit Residents and those who don't want to become a Mayor, such as myself. Many of the Ecocitycraftian populace will already dislike my thread, but remember that this is hardcore economy, and resident's rights must have a place. Builders tend to jump straight to Mayor and they don't spend time sitting back and relaxing as a Resident, and this rule will allow them to do so. Let's put some fun into being Resident, and let's make sure the Mayors know when a Resident is content or not. Personal success is below the happiness of others. Let the residents and plot-owners of a town have an opinion - it's their town as much as it's yours. Link To This Plugin: n/a, this is a suggestion for the wiki. Thank you for reading, and I'd be delighted to hear your responses. [Note - "Residents" in this suggestion generally defines any plot-owner or allowed member in the town in this suggestion]
4.) I disagree with this. I'm fine with a resident of my town suggesting something to change the town, but after spending 85k for mayor and 75k for a town portal I don't want people who bought a plot for 2k changing my plans for my town. 5.) Again, the mayor already spent 85k+ to get a piece of land where they can built without fear of grief, you shouldn't limit what they want to build. Many towns have a cool looking wall around their town and still have a way via portal or gates to get in and out of the town. 7.) Mayors are already required to give residents previous notice before they can evict them. 9.) What kind of structure are you talking about, a box around the owner's house? 10.) Back to the mayor already spending 85k+ on the town. If you don't like how the mayor is running things move out. See if you can get a refund on your plot and find another town with a different mayor in it. This could just get abused if a group of residents decided that they wanted a town and ganged up on the mayor. If the mayor is doing something against the rules, report him/her. 11.) A lot of mayors use earned money for personal projects. If something big happens in the town you probably would find out about it pretty quickly. I do agree, however, with if a mayor changes something, like in town rules, the residents that are effected should be notify.
I don't have a problem with walls, so long as there are gates in and out, like, say, at the spawn. I was unaware of this. As for your other points, I accept most of them, yet I am not talking of a box; perhaps, say, a massive community board inserted right on their doorstep, or a waterfall for access to mines in front of their fence gate. Also, I am not saying that all the money a mayor earns must go to his or her town, I am only stating that they should have access to knowledge on whether the mayor plans to get a town portal in 3 days, a new rail system, whether they need donations for a new statue, etc. Keep the community informed. Yes, I have not taken much time considering all of this out, and yes, there are flaws. Mostly the ones you replied "We paid 85k for this". This suggestion works better for towns bought from another player.
Let me start by saying that any additional rules added would severely impede the construction of towns. Mayors should have full and absolute power over the land they own and the land they have so chosen to allow members to reside in. The mayor is giving them the grace of letting them live in his/her town, therefore they must abide by the owners rules. 1. No real disagreement, though you can't force mayors to tend to things that quickly. Alot of us are very, very busy people. We don't purposely ignore grief. 2. I highly disagree. If i so decide to have a tax for people to live in my town, that should be fully allowed. There are taxes in real-life, and if this server is so deciding to be a "hardcore economy", taxes are just another part of it. 3. No reason having another rule that re-iterates a rule we already have. 4. ABSOLUTELY NOT. This opens an entire worm-hole of terrible possibilities, including people buying out the town council members and forcing through their ideas or voting in their favor. The town mayor paid money for the town, therefore it is their decision for what should happen to their town. 5. As town owner, i reserve the right to build a wall around my town to keep people out. Why should i purchase a portal, and allow people who don't live in my town to use it in attempting to cross from one place to another? Portals are for the enjoyment of the residents, and walls help that. 6. As previously stated, the town is the sole property of the mayor who worked for their money and their decision on what to do with it. For example, my 15th town costed me 1.48 million dollars. Why should i allow people to break town rules which they deem "harsh" and get away scott-free with breaking my rules? 7. If someone breaks one of my town's severe rules, then i should have the right to kick them out. Their existance in my town is only because of the grace of myself, not because they somehow decided to just move in. All town sales go through the mayor, all plot changes go through the mayor, and if the citizens break a rule, the owner should be able to force them out. The server currently demands of mayors a specific time period for which they must grant the player being kicked out to gather their things. 8. Again, going back to my re-occurring pattern in these rules you have proposed; I reserve the right to make anything a rule which i so deem to. If my residents have an issue with such, then they do not have to stay in the town and can move out. Nobody is forcing people to stay in one town. 9. Meh, no real disagreement over that, though as i said before it should be the responsibility of the mayor to prevent this. No need to have further government(server) involvement. 10. Are you insane? WHY would we give residents, who did not pay the 85k+ to purchase the land the town was founded upon, to overthrow the rightful mayor of the town. This would readily allow for absurd incidents which would cause even more complaints which you are trying to prevent from occurring. 11. I must disagree. Whilst mayors should be held responsible for their town, and we have no disagreement on that note, if a mayor decides to do something with their town, they paid the founding fee so they should be able to change things. Apparently you don't understand modern economics... I must disagree. In almost all of my towns, all of the buildings which people live in where pre-built by myself. I did the work, i founded the town, and i pay the steadily-increasing fees to purchase land for towns. Residents are being given a grace by being allowed to live in towns and be kept from the cold harshness that is the wild. ' What you call "Mayoral Abuse", I call "Enterprise". I have paid, in fees for towns, 9,885,000 just to acquire land alone. Why should I allow mayors, who have spent 1/659th of what I have paid to run my town into the ground? I can guarantee you, I am more than competent in my ability to do that myself.
1) Damage to the town by griefers should be attended to within 24 hours of the Mayor being online, or the moderators must be notified within 24 hours of the Mayor being online. Any resident of the town (regardless of individual rank) can submit a grief report on the forums. However, the only time a Rollback will be authorized (if eligible) is if the form is submitted by the town mayor. 2) No extra money is to be asked of by the plot owner after the plot has been purchased to continue having the plot. Some towns offer optional perks or services that are elective... or, others may indicate that running a shop out of your home or plot requires a reoccurring fee. So long as this is indicated in advance of the plot purchase, I so no reason for it not to be allowed. 3) Rules looked upon as racist, offensive or inappropriate are prohibited. All ECC server rules apply in addition to any town rules set by the mayor. 4) Residents can have a say in the matter of town running, and after a democratic vote can choose on certain decisions of the town. This is certainly already allowed, but, as users are banned/unbanned or quit there is no way to ensure it is enforced. 5) Access to the world outside of the town is not limited by walls or structures that impede players from moving to and from the towns. Most towns will offer a way in. Mine, for example, is in the middle of an ocean, which tends to be a hindrance. TPs, town portals, and even fly, are viable options. So, there is no way to enforce what is required in terms of town access. 6) Warnings are given out in appropriate and minor cases, and complaints/bans from towns not filed unless the offender has purposely broken a town or server rule. It is stated that a Mayor may remove any user from their town for any reason, so long as time is given to collect their belongings. Exceptions could be if the user was removed from the town for grief, or for failure to pay for their plot, etc. 7) "Eviction" from towns must require a warning or, in the cases of a player being offline for more than an allowed time in the town rules, the plot being given 24 hours for the player to sell or destroy since the player rejoins the server. In the event of inactivity there are rules when it comes to removing LWCs. We consider it reasonable to accept and process these requests when 7+ days of consecutive offline time has passed. There are many mayors that will give a longer duration, or, will save the items & material in another location to give back should the user again come online after the plot eviction. Yet, there is no way to enforce this further. 8) No "eviction" is to occur if the player has not broken any town rules. See answer to #6. 9) No structure should impede residents from accessing their plots. This should be a matter of common sense, and I have yet to see a town that didn't have roads or similar access to each plot. 10) Residents have the right to overthrow a mayor after a set warning is given personally to the Mayor. There is currently no support for this, so town takeovers, etc, are not accepted/available/allowed. 11) Residents must be kept informed of what is happening with the town and any future projects. This is hard to enforce. For example, if I use the forums to keep my residents updated, yet a town member doesn't look there... or if I post a sign in town, but the user doesn't read it, or can't read it... it creates a tricky situation.
Are you retarded why don't you man up an get the money for a town yourself. I spent like 5 months as a resident so you can't give me any shit for that and if someone comes in my town i reserve the right to kill them because i made my town pvp enabled
Ok I think almost everyone of your points has been covered, but one I would like to comment on. The rank mayor is not given out to the "nice or friendly people." It is given out to anyone who has the money and the app. If you want to assume everyone with mayor rank is an awsome person your going to be upset.
Okay, so rule 10 isn't a good idea, but surely Mayors need less power. When I stated Rule 5, I did not direct that at towns for only a singular player town, such as a 200x200 area for storage (I find it insane, but 25% of the towns are like that). No, I directed that at towns that have residents in. Furthermore, when I stated "overtake" the town in Rule 10, I did not mean via the means of physical and verbal harassment, but in a civilised manner. The point is - residents need to be given more empowerment. rosypolly, Funny how you disagree with me, given that your personal signature supports my ideas. Mayors should be limited on what they can do, but, more importantly, I want to start a fight for better Resident's rights. I don't want to have a town that has unhappy plot-owners. I want for one that is healthy and happy, so people don't choose to leave Ecocitycraft because there's an abusive Mayor on the server. I want a town that doesn't exclude people, that informs them of what's going on. Neglect your residents and you'll neglect your town.
Look, I understand the want for more power and abilities, but that is the exact reason why there are ranks on this server. If you want to be able to control more, you have to earn it. You can't just expect to have the right to have a say right off the bat. I own four towns, and out of those four only one of them is set up as a town where I have people live. I have a slightly stricter set of rules in my town because I built it to follow a certain theme, I took the time to make the money to buy this town, I took the time to design this town, and I took the time to allow people to live in my town. I remember my first plot on here. The owners sold me my plot, and then proceeded to get banned a week later. When I got tired of dealing with my neighbors harassing me, I simply bought a new plot in a new town, turned it into a farm, and bought myself mayor. Making money on this server really isn't all that hard if you set your mind to it, so if you are concerned with losing 1k on a 10x10 plot from moving into a bad town, then you clearly aren't working to make money. Not to mention, you can always vote everyday to make that money and then some back. Not all mayors have strict rules, so don't be afraid to mention some suggestions. Just don't be too pushy about it, or you may end up just making them angry. I have both accepted and rejected ideas given to me by my residents. So in conclusion here, I think you should just save up for mayor and stop arguing a lost cause.
Sadly, I see no need for me to become Mayor. I could've done so when I sniped the lottery, but no, I said "I'll stay resident".
My sig (from my view) says that people need leadership but like to pretend they don't. Your suggestion leaves me a declawed kitty cat with no ability to run my town and regulates me by server rule to do anything my town folk want. That is defentally not what my sig says. (Anyhow I rotate my sig from a websight full of leadership and inspiration quotes. This one holds no special place in my heart. It is just the one I have up.)
Matberry, I take it that you have has some problems with your previous/current Mayors that caused you to write some rules for Mayors? Also, I believe this is more of a suggestion, so I think this thread should be moved to the suggestion section. Personally, I ,being a mayor, find that most of your "rules" are unnecessary as the owner of the town has every right to do what ever they like as long as they are not being abusive of their power.
Matberry, is it because you have had some problems with your previous/current mayor that caused you to make up so many new "rules". Personally, I, being a mayor, find that your "rules" are unnecessary as the mayor as most people have already stated in this thread that the mayor paid 85+ for the town. I do not see why they can not do whatever they like to their town as long as they are not being abusive of their powers. However some rules, I agree like rule 1. However, I find that 24 hours may not be enough for many people as mayors+ have a lot of responsibilities to deal with and may not be able to deal with griefs. I strongly disagree rule 12 because what is the point of removing old towns. EcoCityCraft just recently made a massive expansion so that more towns can be made. Also, if would be outraged if I have been offline for a long period of time and I find that my town I worked so hard for just got deleted.
Sadly, the world must make space for others. If you'd gone for over 6 months, it's somewhat assumable that you've left Ecocitycraft.
At some point in the future it was hinted that "land reclamation of dead towns" may happen. However this was before the expansion. With so much open land for new towns this is has probably been moved to the "maybe someday" pile of ideas on andrew's desk. As for giving residents more power, probably wont ever happen. It is a very simple concept. I paid for the land, I shall do what I want with it. Your tiny plot of land that I sell to you does not give you any rights to the town, its direction, its upgrades, or who I do or don't allow to live there (including yourself). Consider yourself a "renter" until you can afford to buy a town of your own. RagMan
I feel like ranting. 1) Damage to the town by griefers should be attended to within 24 hours of the Mayor being online, or the moderators must be notified within 24 hours of the Mayor being online. What you see as grief I may see as architectural designing. Don't like grief in the town you live in? Take some initiative and fix it yourself. Anyone can post a grief report on the forums, yes, even Residents! 2) No extra money is to be asked of by the plot owner after the plot has been purchased to continue having the plot. When you go to a store to buy groceries, you buy $20 worth of food, but end up paying around $22 worth. Why? Taxes. It's a part of life and if this server wants to be recognized as a hard-core economy server, then it is CRUCIAL that this is present. 3) Rules looked upon as racist, offensive or inappropriate are prohibited. All of the rules in a town must follow the server rules set forth by the owner. No reason this is present, it already exists. 4) Residents can have a say in the matter of town running, and after a democratic vote can choose on certain decisions of the town. Yes, I payed 85k for a permanent place to call my own on this server to let users of a lesser rank tell me how to run it properly. Sure you can have a say in my town, just don't think you will be making the decisions that effect me. I already laid out my rules for all people to see. I decide what happens in MY town. I'm sure many other users feel this way too. 5) Access to the world outside of the town is not limited by walls or structures that impede players from moving to and from the towns. Hmmm... say someone pays the 75k it takes to have a town portal added. Do I want my private portal used as a simple gateway for other people to come and go as they please? No. I will get this feature as a luxury to my residents only. And the server has many other ways of getting around. Fly, Teleports, and as primitive as it sounds, walking. 6) Warnings are given out in appropriate and minor cases, and complaints/bans from towns not filed unless the offender has purposely broken a town or server rule. The ECC rules which you seem to use as a crutch, to fall back on in almost all of your arguments, states that a user may be removed from the town for any reason of the Mayors choice, so long as they are given an allotted amount of time to remove their belongings. Making this change is the same as changing a major server rule that has been around much longer then you. 7) "Eviction" from towns must require a warning or, in the cases of a player being offline for more than an allowed time in the town rules, the plot being given 24 hours for the player to sell or destroy since the player rejoins the server. I'm sorry, I have to laugh at this one. The Staff will accept any relevant and appropriate LWC removal so long as it fits the server rules, meaning an offline time of 7days+. Now there are exceptions to this, if you come to me personally and warn me that you will be offline for a certain amount of time and not to remove your stuff, great! Your plot will remain the same way you left it and all of your items will as well. If you do not warn me of this ahead of time then in my opinion the server and your items are not worth your time, let alone mine. 8) No "eviction" is to occur if the player has not broken any town rules. As horrible as this sounds, I payed the 85k for my town. Therefore, I have the ability to do whatever the hell I want with it, whenever the hell I want to do it. If a resident doesn't like it, there are plenty of other towns in ECC that are looking for residents. Especially with the rising popularity of the server and the new map space to build on. (3x more room, 3x more towns.) 9) No structure should impede residents from accessing their plots. I don't think I have ever seen this been a problem before, ever. I know for a fact that I have never seen a town without roads. (finished of course) I myself have spent well over 30k on the material for making my roads and the decor that lines said roads. And if you are a resident in a town, surely you have permission to build there. Oh yeah, /sethome is a great feature, it is present for a reason. 11) Residents must be kept informed of what is happening with the town and any future projects. Want to know what is going on in the town you live in? Talk to the Mayor. He or She is more then likely to tell you everything you wan't to know about it. This is the 2nd time I have made this point, if you want to know what is happening don't expect to have it handed to you. Ask the Mayor. I for one would be happy to tell my residents anything they wanted to know, that I felt like they needed to know. 12) Old towns where Mayors are inactive for over 6 months may be destroyed and completely razed. This is the only change I remotely agree with. I have heard rumors of this being a possible project in the future, but there is nothing set in stone... or even set in cobble. *Ba dum tsss* And the time frame should be lengthen. Removing a town is no small feet, and there are many memories within a town that you nay not know they hold. And besides, is this really necessary? Considering we just got a map expansion, a big one too. There is plenty of free land right now. This will not be a issue for some time. Take the time it took to make the towns we have now, and multiply that by three. That will be the time with this becomes needed. The point is - Residents don't need to be given more empowerment.
Then get Mayor and put your insane and over dramatic ideals in place here. Well you want a town, but you don't want mayor. I could say buy a town as a resident and make with it what you wish, but that is the same as being a Mayor which you don't want. You cannot have it both ways.
MODERATORS - PLEASE LOCK. This suggestion has caused rioting in Wallstreet and the innocent are paying the price. Whilst many residents seem motivated, I cannot but help feel both my title and the tile of Residency is being degraded the further this suggestion is valid. Unless I believe a reformation is required, I will take no further responsibility in anything associated with "Rights for Residents", though I still hold my belief that Residents need more rights, and I am not apologising for creating this thread. I am, however, apologising for the revolt and serious harassment that followed by other players as a result of this suggestion.