[Suggestion] Interpersonal Trading

Discussion in 'Suggestions' started by Berserk_on_xbl, Aug 13, 2014.

  1. Berserk_on_xbl

    Berserk_on_xbl Builder
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    Minecraft Name: Berserk_on_xbl

    Suggestion: Create a trade system between players that dont require trade signs.

    Reason: Trade signs are great for shops, theres no loopholes to them whatsoever. But alot of trades outside of shops between two people are done with throwing items on the ground, sending money to the other player, etc. alot of players get scammed this way and alot of the time they forget to give screenshots. Im suggesting we get a plugin, or someone from ecc can create one that works alot like the World of Warcraft trading system. In that game the interface shows what both players are putting into the trade, whether it be items, money, or both.

    Any Other Information: With our server being "Hardcore Economy" this would be a great addon for the server. maybe you can send notes through the interface so you can send contracts or plot buys. we could track every single transaction made just in case there is an altercation. Example of the WoW interface, http://www.wowwiki.com/Trade .

    Link To This Plugin:
     
  2. StellarisIgnis

    StellarisIgnis aka HCPillarofFire
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    That is what chests are for. The ability to have an item taken from a person's inventory also outside of trade signs is too risky for glitching/duping and other bugs, than if done with just using in-game chests.
     
  3. StanleyMines

    StanleyMines [Resident] [VIP] [Semi-Active] [Ex-President]
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    Still though. +1
     
  4. Emau

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    -1

    The premise is flawed.

    If you are trading by throwing things on the ground then you are willfully taking that risk. There is minimal risk trading properly using signs, chest, etc.
     
  5. Berserk_on_xbl

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    I think it would be cool to have it, it would be unique to ecc. and i wasnt saying taking an already made plugin and just hope it works, maybe khobbits or someone else could do it and test it before hand.
     
  6. Berserk_on_xbl

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    Using either of those ways still requires one person to do the transaction first, with the interface the trade would have to be accepted by both people for it to go through. Ill give you some scenarios.

    Trading With Chests: Player 1 wants to trade 5k for 10 nstars. Player 1 gives access to only player 2 for the chest. Player 2 takes the 10 nstars and doesnt pay player 1. OR player 1 says he will give access to the chest to player 2 only after player 2 pays the money. player 2 pays the money, and player 1 doesnt give access to the chest. OR everyone does what they are supposed to do and everyone is happy. Player 2 has to be at the chest. TP is required to get player 2 to player 1 for the trade

    Trading With Signs: The buyer doesnt read the sign right and pays too much for something. The seller mistypes and makes an error in the price or quantity. The buyer has to be at the location of the sign. the seller has to make a sign (which personally i think can be confusing). Buyer has to be at the sign. TP is required to get the buyer to the location

    Trading with Trade Interface: Buyer and Seller can be anywhere at anytime. Both can see exactly what is being traded before it is accepted. All completed trades could be logged. Unique to ECC. Looks great.
     
  7. jassimq

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    Maybe just make trade rooms? But i like the world of warcraft trading system idea
     
    #7 jassimq, Aug 16, 2014
    Last edited: Aug 16, 2014
  8. CrazySwagMaster1

    CrazySwagMaster1 Mother F****** Sorceress
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    Trade signs would require neither person going first? It's just a simple right click and the payment is instantly made.

    Use a trade sign, also, I doubt the server would incorporate a feature that would help out those whom do not require a donation feature. If you want TP I would recommend donating for it, it's there for a reason.

    If the buyer doesn't read the sign then I personally think that he/she should have that money fined from him/her just out of sheer stupidity. This can be avoided with common sense....

    1. Potential lag (unsure)
    2. Would remove some of the demand for a current donation feature (teleport), unless this would be a donation feature I would not enjoy seeing it being incorporated.
    3. It would be harder for new players to adapt to this when pressing "q" is much easier.

    If you obey the following steps (they should have all been common sense, both irl and in game) and you will never get scammed.
    1. Trust the person you're engaging in a transaction with.
    2. Use a trade sign and read it carefully.
    3. Have the other person do the transaction first if a trade sign is not possible.
    4. Don't get involved with transactions that are high-risk or impossible to hold up both sides to the bargain. ie, loaning to someone who has loans issued to them, buying "lifetime" erepairs, etc.

    My obvious rating: -1
     
    #8 CrazySwagMaster1, Aug 16, 2014
    Last edited: Aug 16, 2014
  9. Berserk_on_xbl

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    1. Lag can be avoided if the coder knows what he/she is doing.
    2. Any person on ECC who has gotten tp or will get tp will not do it for trading, it just happens to be needed for trading most of the time. unless its a contract or loan type of trade.
    3. if youre making a trade with a new person just tell them to send you a command, i.e. /trade berserk_on_xbl . then i'll accept it. I believe thats more simple than having to tell a new person to accept a tp from a random person to get to me and try to not get them to not scam me.

    1. I can honestly say the amount of people i trust on this server is less than 20, and all of those people are on staff.
    2. New people wouldnt know how to read a trade sign carefully if they dont know how they work.
    3. They could think youre going to scam them and not want to go through with the trade/
    4. Its sometimes difficult finding loan infractions for another player, and even with this i only do high risk things with members off staff, because those are the only people i know that will never try to do anything stupid (no offense to everyone else).

    I believe this way is more straight forward than trade signs, trade signs would be 10x more confusing than using a /trade command. and dragging and dropping items to trade. I also think this is more efficient than trade signs (for general trading not shops) as well. to change any value of a trade sign you have to completely remove it, then you have to redo the entire thing. And like i said before, its easier to do this then go to a sign, wherever it may be.
     
    #9 Berserk_on_xbl, Aug 16, 2014
    Last edited: Aug 16, 2014
  10. StanleyMines

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    I agree with above. (CrazySwag)
     
  11. CrazySwagMaster1

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    1. Perhaps, but why risk it when our current system works more than fine?
    2. "will not be doing it for trading" That is what my argument was, it will create a lack of demand for the feature.
    3. I would say that atleast half of the servers out there, and almost all of the bukkit servers, use the tpa command, as it's part of essentials. Many of them know how to accept it even if they haven't seen it as it tells you "type /tpaccept to accept this teleport". This plugin would be no easier on members, both old and new.

    1. If you can't trust people then that's your fault, there are a lot of really nice people here on ECC.
    2. Then we, as experienced players, show them how to use them, or send them a link to the wiki tutorial. It's our obligation to do so.
    3. If they think you're going to scam and you think they're going to scam the obvious answer would be to not go through with the transaction, I can't believe I actually have to tell you that.
    4. Searching [ban appeal], checking titles only, and typing their name in is NOT that complicated. For an even more detailed search you can type [complaint] usersname. Both of these methods are not overly exhausting, I promise, I do them almost on a daily basis.