IGN: RyanBlocks2 Suggestion: Make Extra Commands Plus 2 auto repair tools at 50% durability and 1% instead of 10% and 1%. Reason: Paranoia about breaking a tool. If this is 50% it would never look close to breaking and would be easier to tell if it for did some reason go below 50% durability. Additional Info: This would cause more commands to be issued. I don't think this is a problem but i'm not 100% sure.
10% is 150-450 uses remaining. I don't see why you should have it repaired at 750-2250 uses remaining. (diamond tools, that is) Besides, it is literally impossible to break your tool when it gets autorepaired. LITERALLY IMPOSSIBLE.
Hey Kuke, I understand maybe not having it set so high, however, I would really appreciate it if the tool was not allowed to go RED before repair. As we all know, things do happen here on the server (even if it is a client issue) and the "literally" impossible is what worries me
LITERALLY IMPOSSIBLE. It repairs when it's BELOW 10%, then if that, miraculously, doesn't work, it repairs at 1%. And if that doesn't work for some magical reason (the odds of that happening are.. so small that I probably won't be able to show it in numbers. The only time you can still break it is if all plugins and the server magically stop working and crash RIGHT AS YOU USE UP THE LAST DURABILITY.) There is always the last failsafe. Which literally repairs the tool when it breaks. (this is what prevents your axe from obliterating when you use treefeller on giant trees) It literally cannot break. Everything here is handled server-side. So any client issue can't even affect this. Besides, if the plugin breaks whether it's 50% or 10% doesn't matter, it won't repair anyway so eventually it'll break.
They denied my exact same suggestion for this. Not sure the reasoning behind it. +1 if they add it, see no reason why to not add it. #ocdpower