@andrewkm I know I shouldn't tag you, I apologize, but I wanted to add on important things to make the End plans actually have a risk. Suggestion: - Add a 30 second TP cooldown in the End. This prevents people from instantly TPing away if they are in any danger, and makes the End more of a risk (with 75k an hour, there should be a risk) - If possible add a combat logger that only effects the End, same with TPing people can just log out safely. This is a neccesity and will make the End actually have risk.