Minecraft Name: Riku1301 Suggestion: Add a combat timer on tping in the end Reason: Makes the end dangerous. People should defend their farms not just tp out. Any Other Information: https://www.ecocitycraft.com/forum/threads/suggestion-spawn-delay-in-the-end.155329/ Older version of this suggestion, didn't see when I made the post Link To This Plugin/Is this a custom addition?: N/A
Same idea right here https://www.ecocitycraft.com/forum/threads/suggestion-spawn-delay-in-the-end.155329/
Of course, my response to this is a +1. The end was made to be a place where you could make a huge amount of money at the cost of a high risk of being killed or having your farm and loot taken. The ability to log out while in combat, do /spawn, and teleport out of combat are all things that go directly against the previous statement. Such an oxymoron can certainly not be allowed on Eco-City-Craft. To combat this, we need to add a timer to teleporting and the command /spawn, and add a combat log plugin. These are ubiquitous plugins on almost all other servers, but this server is destitute of them for some unknown reason. Add this plugin right away.
-1 some people like me want to keep their gear its just a temporary buffer we aren't someone who if they lose a set they get it right back the end isn't meant to be a pvp arena where no one can leave its meant to be a place where you can make big money but if you don't defend you lose it and everything you spent into it.
No. It is meant to be heavily PVP. And i only have one set of prot 4 as well. GO BIG OR GO HOME MY BOY
I believe everyone would prefer to keep their gear rather than lose. That probably holds whether you have 20 sets of protection four diamond armor or only one. The end was made to be a place where you could make a huge amount of money at the cost of a high risk of being killed or having your farm and loot taken. If you could just quickly log off, then wouldn't the end just be a place where you could make a ton of money without risking anything? The risk for reward ratio is completely askew, and we must fix it.
The end isn't made to be a heavy Player versus Player place. The end was made to be a place where you could make a huge amount of money at the cost of a high risk of being killed or having your farm and loot taken.