Suggestion: Build warps vs Mining Warps, Finding new town area

Discussion in 'Suggestions' started by spidawg, Apr 18, 2013.

  1. spidawg

    spidawg Builder
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    Suggestion:
    - Re-add build world warps
    - Rename existing mining world warp signs to mining## instead of build##

    Reason: It's extremely confusing, especially for newcomers to be warped to an area to "build" when they are really being warped to an area that's reset frequently and really meant to mine. They come back later to find out either
    1. You have lost all of your stuff due to a reset
    2. You cannot register the land for town protection

    3. In addition, we need a place for Residents+ to find places to establish towns. Presently you have to leech off somebody else's town portal to get you somewhere else in the world, or depend on the Fly feature, or simply walk for a really, really long time....

    Finally we no longer have a live map so this is a serious problem! I found my first town area using the live map. I don't know whether I'd still be on ECC had I not established a town prior to the livemap removal, due to the likely frustration and inability to get started.

    Other Information: We used to have build warps which legitimately brought you to places in the build world. I don't know of any actual Build World Warps, other than town portals....

    Mayors likely don't want people to make towns too close by to their own towns ...

    Link to this plugin: This suggestion uses existing plugins, just use the differently and in a more clear way.
     
    #1 spidawg, Apr 18, 2013
    Last edited: Apr 18, 2013
  2. chargers2417

    chargers2417 Builder
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    +1, I made this this suggestion a while back but nothing ever happened sadly :(
     
  3. Intellectualist

    Intellectualist Builder
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    Most likely because Andrew doesn't want people tearing up the mainworld. Mainly because it doesn't get reset. Anything you do on it = never gonna get fixed.
     
  4. spidawg

    spidawg Builder
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    I guess I should have made two separate suggestions, because Jason has a good point. Starting a town is a great task and so finding suitable place can be hard work.

    On the other hand, the signs are not as accurate as they could be..
     
  5. Intellectualist

    Intellectualist Builder
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    Of course we always want the signs to be accurate. :D

    Know i know that everyone always says "lets add a new world." And honestly adding a new world can fix almost any problem.

    And yes, adding a build world that isn't reset (that also acts like the wild) would solve our problem. On the other hand, you could reset the mining world a little less often. It would help with the builders, but you might get a few miners upset.
    Maybe if you added two spawns in the mining world?...

    As to your town suggestion a few people have been bugging/poking andrew (myself included) to do a static map once a month. So far he's said nothing whatsoever.
     
  6. chargers2417

    chargers2417 Builder
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    Then make the warps resident+. It would'nt prevent the world being torn up, but it will definitely slow it down.
     
  7. Intellectualist

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    Possibly...then all the builders would have to come in through the spawn, and this would be another reason to get resident.
    Very creative chargers :D
     
  8. AndroidNougat

    AndroidNougat Builder
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    BigAl's take...
    +1! This would help all ranks and make navigation easyer! I would really like to see this implemented in the future!
    Bigs Take: I would love to see this implemented on ecc!