Hello, I just want all possible users to help me by telling me the earnings per hour for the following tools: Efficiency 7 Pick Melon Sword Star Fishing Rod Melon Sword (Cocoa Farming) Efficiency 10 Axe (Pumpkin Farming)
Around 20k, depends on mining world condition Around 14k depending on how much you chat/repairs Around 8k depending on fishing level Never heard of someone using an msword for cocoa Same as eff5, around 10k
Cocoa farming is better with a fort3 axe, I think, since the fort enchant affects the drop rate. Instead of 1-3 cocoa randomly, you would get the 3 more often. Fort also works on carrots, potatoes, and affects the wheat seed drop (not the wheat itself).
Efficiency 7 Pick - ~21-22k varies based on how badly the mining world has been mined Melon Sword - ~11-12k Efficiency 10 Axe (Pumpkin Farming) ~13.5-14k (Same as eff5) All above are with donation features fly+, excreations+, excommands+, feed, and macros. Also no lag - this is the most important for pumpkin farming
made 11,215 in 1 hour on a starrod this morning Edit: this was under the assumption that 1000 exp = $600 which is a rate I have sold 50k exp or so at within the past couple days
Correct. Not correct. Cocoa does not vary in amounts, every plant will always drop 3. Because it is static, fortune won't affect it.
Seems we were both wrong, even if I was more correct. *l* http://minecraft.gamepedia.com/Cocoa_Beans "When destroyed in the third stage, it will give two or three cocoa beans." There is, however, no mention of the fortune enchant effect... and looking up the enchant itself makes no mention of cocoa.
Also says here: http://minecraft.gamepedia.com/Cocoa That they drop 3 within final stage. One must be incorrect.
That's the source I knew of. Tests over the last months have shown that grown cocoa never drops 2, always 3.