Minecraft Name: RANDOM2580 Suggestion: Adding Protection 5 to all of the star armor Reason: I think that adding protection 5 to all of the armor would make it more useful to users, and more people would want to buy the armor. Any Other Information: Nope Link To This Plugin: N/A
Im pretty sure this isnt possible since that is a modded enchantment and cant actual exist without a mod, and for that reason im pretty sure it wouldnt be allowed.
i agree, it has no value. you can get a prot4 ub3 thorns3 set alot easier than getting star armour, with all the other useless enchants this would make it so it would have some value, users would try to get it, and the netherstar market will probaly benefit from it +1
I know that using /effect to give a resistance pot with 1 higher level than possible (in vanilla) makes you completely immune to everything, even /kill (tried). Be careful that Prot. V isn't the same way (I don't think it is).
Prot 5, even prot 10 is possible with the TooManyItems mod, if this was implemented at least fights would last longer, though I can't see myself walking into pvp with 1.6million ecd of armour on me (with nstars at $200 each).
I dont see the point in using that sort of super overpowered armor anyways.. everytime i go into pvp the people with the prot 4 armor and potions run into the arena, then out to fight... lol. i would only use that armor against mobs, and i already have good enough armor for that.. lol
I'm iffy about this. A pro is that with health pots nerfed, it may somewhat make it back to normal. The con is, it's so ridiculously expensive, I wouldn't want to risk loosing it in pvp.
this + health pots + regen pots + golden apples = godmode the prot 5 armor itself already blocks 92-96% damage. Add some buffs to that and you have an invincible person.
Regeneration 2 heals a half heart ever second, this would mean you would only be able to beat anyone wearing it, with 4 sharp 5 fire 2 kn 2 people hitting simultaniously and an axer.