Honestly with the stacking pluggin causing issues with Iron Golem Farms i think that the Villis should be able to not stack like every other mob, I know you might think that lag will be a thing but honestly with the amount of entities need per farm and that they are at least 64 blocks apart the entity count per chunk will be low which should allow the server to run smooth I played a lot when the server was AEM and they never had lag even during the OP season they had in which trust me there was thousand of spawners per island. So please exempted the Villagers from stacking pls and anyone reading also put your comment. Thanks Noob
I believe this was suggested already in regard to having certain entities not stack (I could be wrong). And I believe the answer was the source coding would need to be tweaked so much that it wouldn’t be worth it.
i have had a server ages ago and with a Pluggin such as a stacking one there aint a lot of work normally needed for such a task
Villagers don't stack when breeding, I put two into a small chamber and they bred up to 14 and 0 stacked, it only seemed to be a problem with baby villagers stacking before they grew up.
Plus, villagers stack if 5 or more of the same occupation is present nearby. You could have ~20 at least before sacking occurs
They do stack BTW, i have 6 Villagers stacked and with this it doesn't count as 6 when making a IG farm
That post I have read the only thing that got done was the name tagging issue but when making IG farms why should you have to name tag over 100 villis