Accepted [Skyblock] Remove Villager Stacking.

Discussion in 'Suggestions' started by Kaslan, May 8, 2018.

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  1. Kaslan

    Kaslan Builder
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    Minecraft Name:
    Kaslan
    Suggestion:
    Stopping villagers from stacking together.
    Reason:
    Villager's main point on skyblock is for trading, but if they're stacked that eliminates a whole lot of trades and options.
    Any Other Information:
    N/A
    Link To This Plugin/Is this a custom addition?:
    Config
     
  2. Gluupor

    Gluupor Builder
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    enable this:

    # If the stack should split into more when these things happen.
    divide-on:
    # When an entity it named using a nametag.
    name: true
     
  3. andrewkm

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    It looks like there's a bug with naming villagers and having them split out of the stack.
    This is not a problem with other mobs, however it seems villagers do indeed have this issue.

    I've reported the bug to the author of the plugin and am awaiting a response.
    Should we not get one within a week or so, we will look into fixing this ourselves with @JamieSinn.

    The original bug has been reported here:
    https://github.com/Nathat23/StackMob-2/issues/49

    We've also created a JIRA ticket for us on this issue here:
    https://jira.ecocitycraft.com/browse/ECCDEV-214
     
    #3 andrewkm, May 8, 2018
    Last edited: May 8, 2018
  4. Kaslan

    Kaslan Builder
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    Why not use this:

    # Don't stack if the entity is one of these types.
    # List of the bukkit names can be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
    no-stack-types:
     
  5. andrewkm

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  6. ajp79

    ajp79 President
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    this may seem dumb on my part... but isnt there a way to change the max to 1 in the options..

    from the wiki...

    • Option to have whole stacks leash, or one at a time
    • Option to choose a max stack size for specified mobs.
    • Blacklist worlds form being affected by this plugin.
    • Have full stacks die at once from defined death reasons, AND drop loot for the whole stack.
    • Sheep are separated and restarted when they are shorn, so a whole stack can be shorn easily.
    • Stacks can be set to keep burning when one of the mobs in the stack dies by fire.
    • Ability to nerf mobs based on their spawn method (They won't fight back)
    • Set which spawn methods will not give mcMMO exp.
    • Define which stacks will be kept when chunks are unloaded or the server restarts.
     
  7. andrewkm

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    This information is not relevant here. See the reply directly above your post:
     
    #7 andrewkm, May 9, 2018
    Last edited: May 9, 2018
  8. andrewkm

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    We have fixed name tags on villagers.
    If you use a name tag on a villager, he will now correctly split out of the stack.
    We are still working on preventing named mobs from stacking however so there may be some glitches.
     
    #8 andrewkm, May 13, 2018
    Last edited: May 13, 2018
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