As the title implies various challenges are missing the reward commands (obviously the list i provided wasnt complete -.-) also some of the challenges are not supposed to be in a the first difficulty category (for example the beacon ones) also the "feel the nature" challenge is supposed to be an inventory and not an island challenge. if you @JamieSinn could provide a way (like the google docs thing you made for skyblock) to make those changes without getting to spammy in the forums i would add in everything thats missing and mark it so you see where the changes/fixes are.
I've added this to the JIRA for tracking. However, you're going to need to make separate threads likely for each issue you have if you want them fixed. @JamieSinn Please simply make a detailed help/support ticket with all broken aspects and we will get to them. This thread is very unorganized.
alright i see what i can do. i got that google drive table i sent to jamie when suggesting it and since its like 10+ challenges affected at least, i dont think the effort making a detailed ticket for each of them makes any sense i will make the changes in the table crop out everything that is correct so theres only the stuff in it that needs fixing this is as much organized as i can do on that matter
If you want to make a seperate thread, with some sort of google documents you're welcome to do so, or if @JamieSinn can provide you with some sort of environment for submitting fixes.
a little progress update so people might hold back on reporting broken challenges: i am half way through testing and fixing all the challenges challenges i can confirm are working on my build of spigot + skyblock plugin and are currently not working on ECC include but not limited to: iron golem, homestead, island level challenges, farmer + expertfarmer (not giving spawn eggs), mother hulda... also the beacon challenges werent supposed to all be in novice category so that is going to be fixed as well amongst other difficulty category fixes expect some high risk hardcore challenges in higher difficulties that are going to be added as well im expecting to be done @ April 3rd around 2pm EST