In Game Name: killrdarknesWhat part of EcoCityCraft is this suggestion for: SG ServerShort title for your suggestion: Re-Deathmatch at 2 PlayersWhat are you suggesting: Re-implement the old part of SG where, upon one of the 3 users in the 1st deathmatch's death, another "deathmatch" is implemented between the 2 (esentially, the 2 get tp'd back to spawn, 15 second grace again, etc.)Why is this a good addition for EcoCityCraft?: Basically, this is to prevent camping by players during deathmatch. Two players will duel, a third can run, then the third can easily time out the match. That leads to a "match cancel", which is very annoying and demotivating for the player who wasn't trying to hide.Other information: NonePlugin or custom addition: NoneOne suggestion per form: I Understand.
I agree with the suggestion but I'd really like to see a 10-15 second timer before the teleport actually occurs; giving players the option to stalk a fight while it's happening and still go in while the prey is weak. 100% should be a second teleport added to prevent people from SG2 from climbing the ship and hiding though.
Yes! 10 seconds after the first death match kill it should teleport you back to death match essentially resetting it, maybe another 10-15 seconds grace then back to fight please. This helps split up teaming