Denied [SG Server Suggestion] Re-Deathmatch at 2 Players

Discussion in 'Suggestions' started by killrdarknes, Sep 19, 2019.

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  1. killrdarknes

    killrdarknes The Final Act
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    What part of EcoCityCraft is this suggestion for:
    SG Server
    Short title for your suggestion:
    Re-Deathmatch at 2 Players
    What are you suggesting:
    Re-implement the old part of SG where, upon one of the 3 users in the 1st deathmatch's death, another "deathmatch" is implemented between the 2 (esentially, the 2 get tp'd back to spawn, 15 second grace again, etc.)
    Why is this a good addition for EcoCityCraft?:
    Basically, this is to prevent camping by players during deathmatch. Two players will duel, a third can run, then the third can easily time out the match. That leads to a "match cancel", which is very annoying and demotivating for the player who wasn't trying to hide.
    Other information:
    None
    Plugin or custom addition:
    None
    One suggestion per form:
    I Understand.
     
  2. CrispyChipotle

    CrispyChipotle Builder
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    I agree with the suggestion but I'd really like to see a 10-15 second timer before the teleport actually occurs; giving players the option to stalk a fight while it's happening and still go in while the prey is weak.

    100% should be a second teleport added to prevent people from SG2 from climbing the ship and hiding though.
     
  3. iTzXtremeGaming

    iTzXtremeGaming Resident
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    Yes!
    10 seconds after the first death match kill it should teleport you back to death match essentially resetting it, maybe another 10-15 seconds grace then back to fight please. This helps split up teaming
     
  4. andrewkm

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