Denied [SG Server Suggestion] Deathmatch Border Limits

Discussion in 'Suggestions' started by ToCatchAHansen, Nov 25, 2019.

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  1. ToCatchAHansen

    ToCatchAHansen Builder
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    What part of EcoCityCraft is this suggestion for:
    SG Server
    Short title for your suggestion:
    Deathmatch Border Limits
    What are you suggesting:
    I'm suggesting that, when deathmatch hits and players are teleported that, that either a TP trigger or shortened border prevents users from leaving a designated area to PVP in.
    Why is this a good addition for EcoCityCraft?:
    Past games ended in deathmatch with no winners cause one of the players decided to hide the entire game so I don't want more instances like this happening.
    Other information:

    Plugin or custom addition:

    One suggestion per form:
    I Understand.
     
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  2. Fr0zenTiger

    Fr0zenTiger Mayor
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    +1 this would reduce the chance of someone just hiding the whole game
     
  3. Pab_Jr

    Pab_Jr Former Staff Member
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    The idea itself is fantastic, but unfortunately I believe has already been suggested. Without any custom coding I do not think this is possible, and at least last I heard andrew said he is not willing to put any additional custom work within the plugin (I may of course be wrong.)

    I would love this idea however.
     
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  4. xboyfernz

    xboyfernz Builder
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    Andrew has spent a lot of time and effort on SG already and it isn't a priority on ECC as much as it used to be.

    He's added an extension to hunter already so I think that's all he would be willing to do with SG at the moment. :/
     
  5. FuriuosGeorge

    FuriuosGeorge I got answers and am no longer curiuos
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    Could you set the tp to tp into a smaller area to that is flat and say 20x20? Call it sudden death!

    +1
     
    #5 FuriuosGeorge, Nov 26, 2019
    Last edited: Nov 26, 2019
  6. andrewkm

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    Not part of the plugin.
    Absolutely unwilling to create custom branch.
     
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