Denied [SG Server Suggestion] Automatic Deathmatch Near End

Discussion in 'Suggestions' started by killrdarknes, Sep 19, 2019.

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  1. killrdarknes

    killrdarknes The Final Act
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    What part of EcoCityCraft is this suggestion for:
    SG Server
    Short title for your suggestion:
    Automatic Deathmatch Near End
    What are you suggesting:
    I'm suggesting that Deathmatch be automatically implemented (maybe 3-5 minutes ) near the end of a match.
    Why is this a good addition for EcoCityCraft?:
    Campers. Been dealing with too many people running away, esp after 3 player deathmatches. Player 3 runs while 1 and 2 duel, then they just run for a draw ("match cancel").
    Other information:
    none
    Plugin or custom addition:
    none
    One suggestion per form:
    I Understand.
     
  2. RazorRimz

    RazorRimz Builder
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    +1 what good can it possibly be to end the match with no winner? Makes absolutely no sense whatsoever and adds a death to your stats for what? Staying alive? If someone runs away and starts camping, another deathmatch or tp to spawn should happen after 5 mins
     
    #2 RazorRimz, Sep 19, 2019
    Last edited: Sep 19, 2019
  3. SUBYT

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    +1 I agree
     
  4. andrewkm

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    Not possible with current plugin.

    API is limited and developer of the plugin is ignorant and not taking suggestions. Sadly we are limited by what the plugin offers, and I won’t be spending EcoCityCraft’s developer’s time working with such a project to customize it our way. (With the limited API this might not even be possible. Regardless not interested in trying.)

    Also, deaths don’t play against you, they are just annoying to see on your stats, I see no issues here.

    Perhaps a better suggestion would be to start death-match at 2 players :) maybe this would prevent the one guy running away ruining it.
     
    #4 andrewkm, Sep 19, 2019
    Last edited: Sep 19, 2019
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