i think that to help builders and non-kitters there should be no death match, so that non kitters have more time to get kitted up and ready, this is a davantage to builders / non kitters and makes it fair for them and more equal to kitters, "help nubs in sg charity" please help me fight for builders/ non kitters rights!!! THINK ABOUT THE BUILDERS FOR ONCE AND NOT ABOUT YOUR SLEF!!!!!!!!! have your say,
The point of death match is to stop people camping, and make it so the game ends. Without death match, you could have 2 people who camp, and 1 person trying to find them for hours. Also, even if people are not camping, think how hard it is going to be to find 1 other person in a huge map (roughly 200x200) when they do not get teleported to spawn. This will just make games last a lot longer, meaning most of the time, all 4 arenas will be full as no one will be able to find each other. -1
Like @GeorgiaMC has stated, the point of death match is to stop campers/runners, and make them fight. Otherwise, just to shorten the game. SG would simply lose all appeal. Not many people want to spend 3 hours hunting a runner only to get $500 in the end. It's already hard enough to find people as it is in SG. The only reasonable way I could see deathmatch being removed is if we added a world border/crumble, thus forcing all players towards the centre. Sorry, but -1.
No matter what you do non kitters have a 0% chance of winning against kitters so implementation of this is useless -1
you ask for opinions* (there is no u in opinion) but immediately throw out anyone that doesn't agree with you... Anyways, We used to have no deathmatch way back in the beginnings of SG and it went just as @GeorgiaMC described. The end game took forever since the maps are fairly large and by then there will be very few players. -1
This is far from the best solution. If anything the SG winnings should be lowered to neutralize kits. But they will still be used anyway and the non-kitters will have even less of a point to play. I really don't think we have too many options.
Deathmatch shortens games. If anything it allows for more games, so more opportunities to hit the 25% no-kit game.