Minecraft Username: Bashdash100 Brief Description: When hit in mid air in Sg, you tp back to your original position before you jumped. Instructions: 1. Join sg 2. Fight someone and get them to hit you while you are in mid air. 3. Teleports you back to your original position How many times did you recreate this bug?: Everytime I play SG. Result: Teleports you back down to the ground. Expected Result: Simply get your expected knockback from getting hit. I'm not sure if this is just lag or not but I know for a fact a lot of other people are getting this.
This is probably just rubberband lag, as this happens to me sometimes , but not all the time, only when I am slightly lagging. So I don't think it is a bug
I personally agree with Georgia on this one, It sounds like pure old rubber-band lag, Which I get every single sg...
Most nocheat plugins were updated to limit critical hits to jumping only (too many hacked clients had a macro where it'd sprint instantly before hit). Maybe this is a glitch caught in the downfall of distinguishing between forced/unhit crits?