I like trading which is why I came and checked out this server to begin with, that said the server store is a detriment somewhat. I suggest removing wooden planks, and the various wooden blocks from the server store, but leaving the saplings for sale. By doing this it gives people an incentive to actually cut down trees when they need/want wood or to trade with new players that might not have the tools or place set up for valuable mining just yet. Also some people might actually make tree farms and get into logging. I like that the server stores sell things you can't replenish like clay or lapis etc but selling all the wood and wooden planks for all so cheap gives people no incentive to gather these things on there own or farm them. If nothing else perhaps the price on the various wooden blocks and planks could be tripled or more to motivate people to trade and gather the items.
Even though we are an economy server, the other part of us is creative... Or, at least, I know I play more for being creative than economy (I completely avoid trading/selling/buying at all costs, but more for personal problems). If something like all the Wood items were to be removed, then... I would probably stop building my town's main building. It needs ~50k-90k wood planks and logs. I cannot imagine spending hours upon hours farming wood for all of that, then another 50 hours or more on my building. Even though we have MCMMO Woodcutting, tree farming partly hasn't picked up because it's ... never been worth it? You can get wood a bit faster, but from the last I tried it, it isn't much (even at higher levels.) I don't have time to spend another 20 hours farming enough wood for just this one building. I don't think many other users will have the time to spend 20 hours farming a lot of wood, just to try and sell it for a cheap price. Though, I would like to see more user-to-user trading of items, anyone who uses wood for building may get really tired of farming it soon and give up using it. I can see prices increasing in the store, but with how easy it is to make money, I don't think it will make much of a difference; except to upset some people. I already find wood expensive ($800 for 1k logs), and I'm not dirt-poor. Maybe it is just me, though. Prices in the shops are already raised above /sell prices by... two or three times? Raising it more could make it like the hospital - no one will ever buy. ..then again, since I don't use the economy or have time to play creatively or economy-wise, I could not know what I'm talking about. :l
Right now you can't even sell regular wooden logs to the server, there just really is no incentive for anyone to cut a tree and it seems odd to me. I think if you gave regular logs the same price as the others and removed at least the logs from the server store, leaving planks for people who want to build with planks perhaps. I think you would be suprised at the number of new people willing to sell you wood blocks and planks and the amount of them, if they were worth something. You are correct in saying no one does it because its not worth it, right now. As your level increases its like herbalism, except double drops seem alot more common, speed increases with skill level and I think the secondary is like mining in that it allows you to cut really fast for a time with a chance at more drops? As far as creative purpose its not like you would lose access to building with wood or logs, it would just become more of a challenge, like it is trying to build with other materials. People would probably sell you your 1k logs for 1000 if you offered it, not to bad an increase from what you are currently paying at the spawn store. Right now the only thing I see being traded on a regular basis is diamonds and occasionally seeds for melons, pumpkins, or sugar cane to start farms. I believe those items all have in common that you cannot buy them from the spawn store.
You can't sell logs to the server .... ? When on Earth did that change. Woodcutting's secondary skill makes the tree "explode" - it basically uses a mini world edit that only works on logs within a teeny space. The tree basically just falls apart instantly with all the wood on the ground. Cooldown last I knew was around 300 seconds. It's not worth it at all. :/ I don't think the double-drop thing is added to that "explosion." ...what do you mean by speed increases? I think newer users are willing to sell about a stack or two of wood or logs, because they don't know about what really sells... They probably re-designed their house, or maybe even griefed others to try and gain profit... If I'm wrong and it isn't builders, then those other people likely just have extra wood and logs sitting around that they bought from the server beforehand. $1k for 1k logs is really a high price... $800 is already really high. Last I knew, wooden planks were $0.10 - a log would be $0.40 - so when each log becomes $1, it's more than half of the price you can sell to the server. It would be good for those who are selling, but few people would want to buy. Use of wanting to creatively build with wood or logs would drop... I don't have $50k to spend on 50k logs. Most people don't, and won't. A small house needs 1k logs or planks, and I don't think people are willing to spend $500-$1k on their house. They probably bought the plot for less, and were hoping they didn't have to scavenge the destroyed wilderness (that has few trees, unless you spend 20 minutes walking to "no where") to try and find some trees, or a same place to plant saplings that wouldn't get griefed. They want a safe, cheap place to live until they make profit to get Resident or Mayor - or even Aether / Nether. They wouldn't spend $500-$1k on an unsafe house in the wild, either. Unless Andrew wants go ly over the map like Santa every couple weeks and repopulate the trees, it could be painful. :/ I would like to see more things like smooth stone bricks, smooth stone, etc. taken out o the store. You can get cobble and make all of those. (Correct me i I'm wrong on the smooth stone brick part..) I don't know if it was a bug or true, but last I knew you had a chance to get cracked stone bricks from breaking stone bricks... Mossy would have to stay in the store, I think, but all of those other stone-related things could be taken out. It could encourage mining/getting stone, smelting, and opening more varied for selling commonly used blocks. /slighty off-topic
I was able to sell birch or pine log blocks but not regular logs when I joined, perhaps as a noob I messed up the command on them. People do not have to have easily accessed wood blocks or planks for building on plots in towns or in the wild, they can use dirt, cobble or any other material in the game unless the town owner told them they could not I would assume. Leaving saplings in the store so people can plant their own tree farms if they are not able to walk thru a build portal to the wild and find a tree. I don't think your suggestion of removing cobble etc is offtopic at all but it is basically the same argument I am making about trees, take some things from the store that are easily had to motivate people to trade with each other and not just throw a pitiful amount of money at the store. I started out with a dirt and cobble building in a town and as I made more money and became more established I was able to fix it up and use more expensive materials I bought from the server store like lapis blocks, redecorating and making it look how I wanted costed well over 3 or 4 grand. I am not sure why it would be asking to much for a player like yourself to have to spend alot on a home, where is your money coming from anyway that you can afford 800 per 1000 but not 1k for 1k logs? Its a 10k price difference to you total, surely an established player can save that up in a few days of mining or farming?
Planting trees in the wild and waiting for them to grow takes time, and they will likely get chopped down by someone else or never grow (especially with the new chunk change). Most towns don't allow you to grow a tree, or you don't have space, and they don't have tree farms. I don't think people want to stand around in the wild waiting 10 or 20 minutes for a couple trees to grow, unless they spend more money on bonemeal than they need to. Unless Woodcutting was better, I think people would have trouble getting wood, unless they had at least 10 hours a week available in a protected tree farm, or Notch/Jeb added natural tree regrowth (would make me so happy...lol) I do see that it's the same argument with trees - but trees do need to grow, and they are a pain in the long run to gather and having only saplings available and limited protection could deter people off from farming them. Woodcutting hasn't even made enough impact by being added to encourage its use. With cobble/stone, it is always available, anywhere - it doesn't need protection, and there are more things you can create with it. Takes more time in the long run, but with a variety of things you can make, it's like...brewing, in a way. More things to plan for, more interesting - and you can get some neat enchantments for pickaxes, and those enchantments may be more sought after if mining stone was required for other stone items. I am barely willing to pay $800 for a stack of logs. :/ To me, that is a lot of money. Before I got refunded for President, I barely had 4k at any time. I've tried mining and farming, but I go into a trance and that's almost as bad as being under bad influences... I trance easily, and it can really mess me up. Both mining and farming are extremely boring to me, and my luck with mining is horrid. Farms make me lag really bad, and that kills any fun there is. I'm probably making up excuses when I could still play the economy, but I have excuses for that. xP Even though I am a Mayor and even a Supermod, I'm not very "well-established." Some other users aren't, either - several people have gotten loans to get Resident or anything higher, and take a long time to pay the loans back. There's some other players like me who just can't get into farming or mining, lost trust in trading with users, or other various reasons - even just bad luck or are not very good at making money. In all games I play, I've never been good at making money, no matter how hard I try. Not saying that everything should be cheap and easy, no - challenge is good - but if wood and logs suddenly disappeared from the shop, I know some other users and I would or might have to resort to finding another material to use. Not that that's a bad thing, but trying to find something similar to wood and logs would be difficult.
wally 1k for 1k planks is stupid my house would be 100k if it was that much and i even own my own farm i still barly can pay for half of the store