PvP Mcmmo skills (Training using Spawners)

Discussion in 'General Discussion' started by Dewsy92, Apr 26, 2015.

?

Do you want PvP Mcmmo Skills to be trainable using spawners?

  1. Yes

  2. No

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  1. Dewsy92

    Dewsy92 Ex-Staff Team Troll
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    Hi ECC,

    We are toying with the idea of allowing PvP mcmmo skills to be trained using spawners. We do however, want to first know what the community feels about this change.

    So, above is a simple Yes/No poll. Please vote :)
     
    #1 Dewsy92, Apr 26, 2015
    Last edited: Apr 26, 2015
  2. Diamond_Finder34

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    because i dont pvp i couldnt get these skills up, if you do this i could :)
     
  3. KingNdm

    KingNdm ECC Sponsor
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    I honestly like the idea, but back when this was enabled, a lot of people abused it and afk trained. But I wouldn't mind seeing something like this added again. So +1!
     
  4. riku1301

    riku1301 Oʀɢᴀɴɪᴢᴀᴛɪᴏɴ XIII
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    +1 I've suggested this before, I think it would be very beneficial to PvP especially if it's only available in the nether
     
  5. oxwood2

    oxwood2 Builder
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    I'd like it as the pvp skills are powerful and really hard to get
     
  6. Dccciz

    Dccciz Nicememer55
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    -1 what about the people who spent hours training with friends?

    if this were to happen, nether only as Kirix said :)
     
  7. Diamond_Finder34

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    but i dont have nether acess either
     
  8. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    Absolutely nothing changes for the people who trained with friends. It's not much different and the xp gain is the same if I recall correctly. There's almost the same amount of effort involved. (AKA, clicking lots.)
    Except.. well.. the current training method requires people who have to click heal signs.
     
    #8 kukelekuuk, Apr 26, 2015
    Last edited: Apr 26, 2015
  9. Mission001

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    If this is added,
    I think they should add 12,000 McMMO Medal, as you can obtain an extra 3000 easier then before :p
     
  10. Dewsy92

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    Thank you for your votes everyone :)

    The votes are pretty conclusive, so we have decided to enable this :) It should be active following the next restart!
     
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