~OUTDATED~ Durability Display For MacroMod

Discussion in 'Basic Tutorials' started by GungnirIncarnate, Apr 4, 2013.

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  1. GungnirIncarnate

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    #THIS IS AN OUTDATED TUTORIAL, IT STILL WORKS BUT THERE IS A 100 TIMES EASIER ONE WHICH CAN BE FOUND IN OUR TUTORIAL SECTION SOON!


    Ok someone asked me if macro-mod could do this then suddenly 50 people wanted it and to know how to do it so I am making this tutorial.

    Firstly and most obviously you will need macro-mod and I will not be explaining how to install that here.

    1. To make macro mod display the durability of the tool you are currently using you will need to first find out which key is set up as your macro activate key which can usually be found on the second page of controls in options, as shown below:
    [​IMG]



    2. Then you will need to go back to game and press your macro activate key and you should end up with something a bit like this:
    [​IMG]



    3. Then click on the GUI Editor button in the bottom right corner of the screen, as shown in previous picture, After that you should end up with a display similar to this:
    [​IMG]



    4. You then want to click on the Button panel cammands button in the lower left section of the screen and click Add label, you should get a display like so:
    [​IMG]



    5. Make sure you change the Control name to "durability" as shown, then click ok and return to the game.

    6. Hold down your sneak key and press your macro activate key and you should get a screen resembling this:
    [​IMG]
    In the top left hand corner where it says Macro Bindings: Keys, you want to hit the right arrow to go to the events screen as shown below:
    [​IMG]



    7. In the lower right corner you will then see a button labeled "..I" click this button to go to the text editor.
    [​IMG]
    In the create a new file box type "ItemDuraDisplay" then click on create, and a text document type display will appear, you then paste the following script into that text document as shown below the script.

    $${
    SETLABEL(durability,Durability: %DURABILITY%,durability);
    }$$

    [​IMG]



    8. After pasting in the script click ok and then return to the Macro Bindings: Events screen and click onItemDurabilityChange":
    [​IMG]
    [​IMG]


    9. On this screen in the black box at the bottom of the screen type in :

    $$<ItemDuraDisplay.txt>

    and then click save.

    The finished product should look something like this, In the top right sorner of mys screen, couldn't be bothered to circle it :p

    [​IMG]

    If for some unforeseen reason you have followed my poorly written tutorial and not managed to get it working then feel free to pm me on the forums about it.

    #NOTE: Displayed durability will only update when you damage the item in your hand not when you switch tools in your hotbar/inventory, I may update it so that it does that later but for now this should satisfy most of you.
     
    #1 GungnirIncarnate, Apr 4, 2013
    Last edited: Apr 9, 2013
  2. Harryhaz1

    Harryhaz1 RIP Lava sponge.
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    /hug jakeyray18
     
  3. BobbyBlack

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    Woo ty jakey
     
  4. frostysnow95

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    Thank you so much, It really helped. You sir, deserve a positive rating for you hard work :)
     
  5. Lee1104

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    I can't get mine to work... Do you have teamview?
     
  6. rockboy2000

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    *teamviewer :p
     
  7. sick24

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    Ohh i know what i did wrond, i had the label name as Durability. Silly me, Thanks Jakey :)
     
  8. GungnirIncarnate

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    If you still need a hand like I said just shoot me a Pm and I'll help you out.
     
    #8 GungnirIncarnate, Apr 6, 2013
    Last edited: Apr 6, 2013
  9. JacksonML

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    If you want it to update when you change your hotbar slot just go to Events and choose "OnInventorySlotChange" and paste the same thing you pasted into "OnDurabilityChange"
     
  10. FuergrissaOst

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    you sir are a god among men.

    Thank you for showing me this.
     
  11. GungnirIncarnate

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  12. FuergrissaOst

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  13. sick24

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    Incased nobody noticied Jakey's balance. Id recommend looking at it :O
     
  14. GungnirIncarnate

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    I was kinda hoping no one would notice that....
     
  15. TdoggTL

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    You sir, have a lot if money
     
  16. GungnirIncarnate

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    ..... changes display to $5
     
  17. TdoggTL

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    Impossibruu
     
  18. Lee1104

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    Will it still work if you change Label Text to "Durability"?
     
  19. sick24

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    Hmm its a nice pot, but i can beat it. NOT
     
  20. GungnirIncarnate

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    I tend to make sure everything in non-capitalised, just to make sure it is not case sensitive, so if you name it "Durability" and its looking for "durability" it may bot work if its case sensitive.
     
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