Minecraft Name: CaCaMoRSeLz Suggestion: Addition of an underwater SG arena. Idea: respiration for underwater = unlimitted (as if in open air) underwater part ONLY affects player movement / environment hunger regular underwater obstacle course to fight in, the underwater physics being the point of this whole idea. Reason: To add a new twist to the old theme. Any Other Information: Arena should start / operate just like any other arena with water environment being the only change Link To This Plugin: Unknown if any such plugin is available
It is an interesting idea, but I personally wouldn't play it as the speed at which you can move around in water highly frustrates me. I like to be able to move quickly and water would annoy me.
That would then completely change the nature of this suggestion. If you can move as on land and breath underwater, then it would effectively be a cosmetic change and combat with some form of fly.
Just thinking out loud here, but the idea is to have no other water effect except the way water effects the movement physics etc. no respiration clock, no loss of health because underwater. As well as flaming arrows don't go out, fire still burns etc. etc. Even if the water itself wasn't on, but the air was given (float?) water quality - then you have my general idea in effect. Its not supposed to be like Fly, its suposed to be sink or swim + all original SG Arena flags/settings etc.
-1/+1 I do like the idea of a new SG arena but not the underwater theme it seems too hard to do and too slow X)