New Market Design Competition

Discussion in 'Competitions' started by JamieSinn, Mar 1, 2016.

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  1. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    Rules:
    1. Must be done on a 100% clean flat map.- You will provide the map download to us and we will schematic this and load it into the server.
    2. You must benchmark it first. All potential shop plots need to be filled with signs with text on all 4 lines.
    3. You must submit the .schematic of the build via your preferred host before March 19th 2016
    4. The design must be able to be extended without increasing the area too much.
    5. The design must be able to hold a minimum of 72 shops.
    6. If possible, please centre your shops on the chunk borders/chunks. - See this mod to view them - http://www.minecraftforum.net/forum...94032-liteloader-chunkborders-visualize-chunk

    No application format. Reply to this thread ONLY with completed builds or questions.

    UPDATES:
    Changed deliverable to be a .schematic file.

     
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    #1 JamieSinn, Mar 1, 2016
    Last edited: Mar 15, 2016
  2. 12345shane

    12345shane ρяєѕι∂єитιαℓ ρяαєтσя
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    Is there some shop format that needs to be followed, such as where there are some larger shops as well as some smaller shops, or should all shops be the same size?
     
  3. EraNow

    EraNow President
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    Multiple submissions allowed?
     
  4. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    All single size if possible.
    But it's up to you
     
  5. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    Yes, same timeframe max
     
  6. Jackson_G14

    Jackson_G14 ライアンは私の彼だよ
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    Will there be warps for each individual shop, or one portal spawn and you must walk to them?
     
  7. Mission001

    Mission001 Ex-EcoLegend HⱻặĐHůƞẗǝɍ
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    Prizes? :3
    Apart from bragging rights :p
     
  8. Coolslammer3

    Coolslammer3 Builder
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  9. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    Undecided.
     
  10. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    Depends on the layout. Design yours however you best see fit
     
  11. Jacob43365

    Jacob43365 EcoLeader
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    Any size restrictions for the shops?
     
  12. goblizz

    goblizz The One and Only
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    What does this entail? Is it filling the shops with signs like we would a trade shop currently or every block covered in signs?
     
  13. Zedoker

    Zedoker ~|Huggable Ex-GameAdmin & Ex-Tomkfc Lover|~
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    Any size restriction? Or just like within a contained area?
     
    #13 Zedoker, Mar 1, 2016
    Last edited: Mar 1, 2016
  14. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    Normal shop.
     
  15. JamieSinn

    JamieSinn Retired Lead Administrator/Developer
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    Total area is up to you, but remember, the larger it is the more time players may need to walk around it.
    Sizes are up to you. But try to keep them within a single chunk
     
  16. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    [​IMG]

    Too lazy to build. Someone else can do it.
     
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  17. Elihir

    Elihir The Red Wolf that's not so red
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    With the current market there are the warp gates, could we use those in our designs?
     
    #17 Elihir, Mar 1, 2016
    Last edited: Mar 1, 2016
  18. Alannah_Raven

    Alannah_Raven Builder
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    Are we allowed to collaborate with other users? Or are submissions supposed to be the result of only one persons work?
     
  19. Bash100

    Bash100 :^)
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    Are we allowed to use 1.9 blocks?
     
  20. Nicit6

    Nicit6 N6
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    Is there a target # of shops we should aim for? Does the design have to be scale-able if we hit the target number of shops?
     
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