So i assume that the mob trap rule applies to all mod traps, including skele spawners? i have one, and i will go ahead and destroy it, or have andy do that. In my opinion skele spawner traps arent that bad, as it takes 61/2 hours to get only 2k, but are useful in getting bones/arrows. But rules are rules, and if needed to, i will give up my precious skele spawner :/