Maybe Not A Bug

Discussion in 'Help & Support / Errors & Bugs' started by lavajok, Jul 5, 2013.

  1. lavajok

    lavajok Builder
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    Minecraft Username: lavajok

    Brief Description: Delay in sprinting, delay in returning to normal walking speed.

    Instructions: Double tap "W" key to sprint, notice lag, depress "W" key.

    How many times did you recreate this bug?: More than 20.

    Result: Lag when sprinting and returning to normal speed.

    Expected Result: Instant sprint, and instant return to normal speed when pressing and depressing "W" key respectively.

    Evidence:




    I would highly doubt this is client side as I can run nearly any game on max settings and keep between 40-60FPS. Also ignore the music, forgot to edit it out.
     
    #1 lavajok, Jul 5, 2013
    Last edited: Jul 5, 2013
  2. CordialBacon

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    I believe sprinting got nerfed in 1.6.1, this happens in single player as well as multi.
     
  3. lavajok

    lavajok Builder
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    Ahh, did not know that. Some users are reporting that sprint has not changed though. Are you experiencing the same thing as I am?
     
  4. lavajok

    lavajok Builder
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    *Update*

    Yes, it does it for me in single player as well. Guess this is not a bug then and will have to adjust.
     
  5. TdoggTL

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    I am also experiencing this. I'm almost positive this is because of minecraft changing sprinting.
     
  6. CordialBacon

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    Yep. My computer is a little less laggy than yours so it doesn't just lag "stop", but I do get a delay before sprinting and after sprinting. Sucks, but that's mojang for you.
     
  7. Starleana

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    It does this for me too. If it was meant for the up date... that is very dumb and pointless.
     
  8. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    Sprinting did not get nerfed, they simply broke it. (sortof)

    They made the server handle sprinting, so now you send a packet to the server and the server sends it back, telling you you're sprinting. That's what the tiny delay is, the time it takes before the packet is received by the client.
    And this does not happen on Singleplayer, I've tested it out.
     
    #8 kukelekuuk, Jul 5, 2013
    Last edited: Jul 5, 2013
  9. TigerWasHere

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    Do you happen to know if this be fixed in the future?
     
    #9 TigerWasHere, Jul 5, 2013
    Last edited: Jul 5, 2013
  10. Emau

    Emau Anti-PVP Miner
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    Dinnerbone has apologized and says it was not intentional. He also said he would try to fix it in the next update.