In Game Name: EtherealSquidWhat part of EcoCityCraft is this suggestion for: Main ServerShort title for your suggestion: Tycoon+ ApplicationsWhat are you suggesting: First of all I apologize if this needs to be in separate suggestions, let me know and I can split them out if necessary. I'm proposing that we add a new application section for users with tycoon+ rank. Such applications would be as follows: Move town move applications to tycoon+ Even though they're rarely used, this will make more sense as you keep reading. The tycoon+ applications are primarily devoted to special town features and functions. Plot Warp Applications - $40k ECD (prerequisite: must own primary warp for the town) This application will allow you to place a warp directly to a specific plot in your town, useful for towns which have multiple public areas which may be spread out and want to make a specific area more easily accessed. The warp will exactly match the plot name, eg a plot obliviontools in the town oblivion will be named /warp obliviontools. Since you can't create plots that use the names of towns you don't own anyway, this does not enable name-reserve trolling. Plot warp relocation application - $10k Same as a town warp relocation, this is used to move the plot warp. Cannot be moved outside of the plot it is named for. Town Rename application - $1million ECD The same restrictions on a town move are imposed here. As this is an SA+ application, the price is high due to the work required. Applicants must provide the exact bounds of their town as specified in /rg i and a screenshot for verification, as well as acknowledge that all plots, members, and non-original owners must be removed prior to filing. This application is used to rename a town, as is often requested, but comes with a hefty price tag. Additional town claim - Starting at $2mil ECD, scaling by 1mil (3,4,5), capped at 8 total town claims including the 4 from tycoon-ecolegend. All four free town claims must be used first (effectively making this Ecolegend only). To alleviate anxiety about running out of town claims, an additional 4 claims can be purchased for a very large fee. This presumably will get very little use for now, but down the road as some of the player base inevitably goes inactive, some players may use all four of their current town claims in order to maintain popular towns. There is anxiety about wasting your four town claims, so adding four more will help alleviate this and ensure that some popular towns stay active even after their owners have moved on. Move healsign applications to tycoon+ - same price of 40k Healsigns being a valuable and technically "endgame level" feature, they should be moved to the tycoon+ category to make them more exclusive. Additional towns 7+ must be tycoon rank to purchase For users placing their 7th or higher town (which costs $500k), tycoon rank is now required. Ability to participate in Featured Town Auction Detailed in my other suggestion here Why is this a good addition for EcoCityCraft?: This is all I've got so far, but others can feel free to comment additional items. I feel like tycoon-ecomaster are useless other than as a status symbol and a progression to EcoLegend prestige, so I want to add more applications that make tycoon+ ranks feel more worthwhile.Other information: Plugin or custom addition: Xenforo forumsOne suggestion per form: I Understand.
Dear God this is a lot to unpack lol. First off, town renames were suggested before, but iirc from the way Andrew described why it wouldn’t happen, it would be a total mess for people checking to see if a town name is available or not. Second off, Andrew basically just stated that there will only be one main way of warping to a town from the sign warp suggestion (with no other minor warps) and that is the main town warp or town to town portal. Third off, I believe purchasable town claims were suggested before as well, which obviously got denied. Even so, I’m against that as well as many people don’t even use their town claims to begin with. And finally, the moving of applications I don’t agree with. They have basically been in their spots for years, and it seems to be working fine from where they are. So overall, every part of this suggestion I don’t agree with, so huge -1
+1 +1 +1, Ethereal asked me and a few other in VIP chat in game, this would be fucking wonderful!! EDIT: Still +1, but -1 to the part where you buy extra town claims, more than 4 is to many, no matter the cost.
Some interesting ideas, I'd have to see discussion about a lot of these to really formulate an opinion. I see why you suggested these all at once since they are all kind of entangled but I think it would have been better to break it up into several suggestions. I actually feel like that's a good enough reason though, just a shiny name to show off your wealth and a stepping stone to prestige. I really don't like this. Not even a little bit. Not just because it would be a pain in the ass for the staff to deal with, but it would likely cause quite a lot of confusion for everyone else as well. Basically any reference to the former name of a town would be extremely difficult to keep track of, things like LWC removals, grief reports, any reference would be very hard to track to the new town name. The only way I would even slightly consider possibly supporting town renames would be if all the players were removed, no members, no owners (except the official owner who is applying for the rename), no town features of any kind (no warps, nothing). Its just too big of a headache to consider, even with such a high price tag (unless part of that $1mil goes to the staff who would have to deal with all the bullshit). Not a fan of this either, I don't like anything that would cause more people to lose their towns. Especially when we have a relatively new main server, and with the additions of main north and further expansions, there is certainly no shortage of world space for people to build their towns. I get what you are saying about wanting people to be able to take over popular towns with inactive owners, but in my experience people tend to find a town claim when they really need one, whether that means ranking up themselves to get their own town claim, or buying a claim off someone who isn't using theirs. Most of the town claims I saw when I was on staff were completely dead towns that someone was going to start over from scratch with, either that or there were a lot of valuable blocks in the town to loot. I don't like the idea of making it easier for people to lose their towns with all their hard work, even if they are inactive for the appropriate amount of time. I'm not sure if I agree with you in saying heal signs are as valuable, or "endgame level" like you suggest, most of the signs I have seen in place were in builder towns just as a convenience for them as they are getting started. Am I just oblivious to a whole new world of heal sign usage? I guess I just don't see a reason to make them more exclusive. Overall, its interesting that you want more things to be added to Tycoon which I might be able to get behind provided they are the right features, I just don't think any of these are the right ones.
This is quite a bit of stuff to go through. Eh I don't care enough about the move town applications to + or - it. So sure? Interesting thought, if Andrew wants to do this, that would be fine imo. If the above one gets approved then sure? Unless theres an easier way to do this than deleting the town and recreating it... I really don't think this is a good idea. Too much time and effort. I guess? This just seems a little overkill tbh. Town claims are practically non existent. Big no on this one from me. Not an 'end game' level at all. Its used for training MCMMO and PVP arenas. -1 As someone who has filed an application for Additional Town 7 and 8, this is a big no from me. I don't want to be a Tycoon just to have the right to get more towns. -1
In my opinion, moving town move apps and heal sign apps shouldn't be moved to tycoon as tycoon is one of the end-game ranks, I do agree with town renames and plot warps, however 1mil for a town rename seems excessive when an additional town costs way less.
Not really. For pretty much anything that relates to a town, we use the town application for reference not the name. The renaming process could be very similar to a transfer, the original thread would be edited to show the new name. Personally it's a +1 from me for most of these things. I think it is a good idea to incentivize ranking up, even if it means losing some of the freedoms we have now.
It's not the application that concerns me about this tbh. In order to rename a town, it has to be deleted and placed again. This means 1: These apps would be SA+ only. 2: All town members would be removed in an instant so there would need to be severe regulations. 3: All plots would also need to be wiped out in an instant. What does that mean? It means that in order to not accidentally... or purposefully (cause people might try to use this to their advantage) illegally evict people Clar/United would need to check every one of the subregions in a town for town members. I'm not for giving them insane amounts of extra work.
Such an application section is not required as we do not have much to pollute it with at this time. As town plots can be deleted, we do not want irrelevantly placed warps. Our warp system is designed to be strictly town name based. See above answer. Will never happen due to indexing reasons. We really don't need more town claims. I don't see a need for this. If you've honestly capped out your towns, work with friends to make mega cities/nations. See suggestion denial via thread. TL;DR: Sorry man, none of these will really happen.